Template:Unique Buildings: Difference between revisions
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<includeonly>{| border=0 cellspacing=0 cellpadding=4 style=" white-space: nowrap; background-color:#{{Purple 3}}; border:1px solid; border-color:rgba(0,0,0,0); margin-bottom:1em;" | <includeonly>{| border=0 cellspacing=0 cellpadding=4 style=" white-space: nowrap; background-color:#{{Purple 3}}; border:1px solid; border-color:rgba(0,0,0,0); margin-bottom:1em;" | ||
|- style="color:white; background:#{{Purple 1}}; padding-left: 1em; height:25px" | |- style="color:white; background:#{{Purple 1}}; padding-left: 1em; height:25px" | ||
! | ! colspan=2 | Structure | ||
! Effect | ! Effect | ||
! Cost | ! Cost |
Revision as of 18:38, 1 December 2023
Example
Structure | Effect | Cost | ||||||||
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Brotherhood of the Sword | +2 morale for defending hero |
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Shipyard | Allows building boats if the town has access to water. |
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Lighthouse | Gives +500 movement points for heroes in a boat. The effect is cumulative. |
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Stables | Visiting heroes get +400 movement points per day for the rest of the week. |
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Griffin Bastion | Horde Building. Growth +3/week for Griffin / Royal Griffin |
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Colossus | Grail Structure. +5000 /day, +50% creature growth Increases the morale of all of the owner's heroes by 2. |
n/a | ||||||||
Total Cost: |
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See also:
- Template: Unique Buildings
- Template: Castle unique buildings
- Template: Rampart unique buildings
- Template: Tower unique buildings
- Template: Inferno unique buildings
- Template: Necropolis unique buildings
- Template: Dungeon unique buildings
- Template: Stronghold unique buildings
- Template: Fortress unique buildings
- Template: Conflux unique buildings