Template:ScenarioVars table: Difference between revisions
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(Broken out to its own template) |
(add difficulty) |
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==Variables== | <includeonly>==Variables== | ||
NOTE: Defaults are in '''bold'''. No bold means the default is blank. | NOTE: Defaults are in '''bold'''. No bold means the default is blank. | ||
{| class="wikitable" | {| class="wikitable" | ||
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! source | ! source | ||
! num_play | ! num_play | ||
! {{{show_diff|style="display: none;"}}} | difficulty | |||
|- | |- | ||
| rowspan=2 |Scenario<br>name | | rowspan=2 | Scenario<br>name | ||
| Map<br>size | | Map<br>size | ||
| rowspan=2 |Image type<br>for map pics | | rowspan=2 | Image type<br>for map pics | ||
| rowspan=2 |If present,<br>no underground<br>on map | | rowspan=2 | If present,<br>no underground<br>on map | ||
| rowspan=2 |Scenario<br>description | | rowspan=2 | Scenario<br>description | ||
| Victory conditions | | Victory conditions | ||
| Loss conditions | | Loss conditions | ||
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| Expansion<br>added | | Expansion<br>added | ||
| # of players<br>(total/human) | | # of players<br>(total/human) | ||
| rowspan=2 {{{show_diff|style="display: none;"}}} | Default<br>difficulty | |||
|- style="text-align:center" | |- style="text-align:center" | ||
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| colspan=2 |{{red}} {{tl|red}}<br>{{blue}} {{tl|blue}}<br>{{tan}} {{tl|tan}}<br>{{green}} {{tl|green}}<br>{{orange}} {{tl|orange}}<br>{{purple}} {{tl|purple}}<br>{{teal}} {{tl|teal}}<br>{{pink}} {{tl|pink}} | | colspan=2 |{{red}} {{tl|red}}<br>{{blue}} {{tl|blue}}<br>{{tan}} {{tl|tan}}<br>{{green}} {{tl|green}}<br>{{orange}} {{tl|orange}}<br>{{purple}} {{tl|purple}}<br>{{teal}} {{tl|teal}}<br>{{pink}} {{tl|pink}} | ||
| [[File:Restoration of Erathia map icon.png]]roe<br>[[File:Armageddon's Blade map icon.png]]ab<br>[[File:Shadow of Death map icon.png]]sod<br>[[File:Horn of the Abyss map icon.png]]hota | | [[File:Restoration of Erathia map icon.png]]roe<br>[[File:Armageddon's Blade map icon.png]]ab<br>[[File:Shadow of Death map icon.png]]sod<br>[[File:Horn of the Abyss map icon.png]]hota | ||
| | |||
| {{{show_diff|style="display: none;"}}} | {{Easy difficulty}} Easy<br>{{Normal difficulty}} Normal<br>{{Hard difficulty}} Hard<br>{{Expert difficulty}} Expert<br>{{Impossible difficulty}} Impossible | |||
|} | |}</includeonly><noinclude> | ||
==Usage== | |||
* Add "show_diff=" to include the difficulty column | |||
{{ScenarioVars table|show_diff=}} |
Revision as of 02:17, 13 December 2023
Usage
- Add "show_diff=" to include the difficulty column
Variables
NOTE: Defaults are in bold. No bold means the default is blank.
scenario | size | image_type u_image_type |
no_underground | description | victory | loss | allies | enemies | source | num_play | difficulty |
---|---|---|---|---|---|---|---|---|---|---|---|
Scenario name |
Map size |
Image type for map pics |
If present, no underground on map |
Scenario description |
Victory conditions | Loss conditions | List of colors: allied (min: 1) enemy (min: 0) |
Expansion added |
# of players (total/human) |
Default difficulty | |
S M L XL H XH G |
png jpg gif etc. |
(disabled) (enabled) |
get_cr - Accumulate Creatures get_res - Accumulate Resources get_art - Acquire Artifact get_grail - Build a Grail Structure get_town - Capture Town def_all - Defeat All Enemies def_all_mon - Defeat All Monsters def_hero - Defeat Hero def_mon - Defeat Monster flag_cr - Flag All Creature Dwellings flag_mine - Flag All Mines survive - Survive Until Time Expires trans_art - Transport Artifact up_town - Upgrade Town |
all - Lose All Your Towns and Heroes hero - Lose Hero town - Lose Town time - Time Expires |
{{red}} {{blue}} {{tan}} {{green}} {{orange}} {{purple}} {{teal}} {{pink}} |
roe ab sod hota |
Easy Normal Hard Expert Impossible |