Template:Creature: Difference between revisions

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| colspan="5" align="center" | '''{{{U_name|Upgraded creature name}}}'''
| colspan="5" align="center" | '''{{{U_name|Upgraded creature name}}}'''
|-
|-
| rowspan="4" align=center valign=center | [[Image:Creature {{{U_name|{{{U_image|}}}}}}.gif]]
| rowspan="4" align=center valign=center | [[Image:Creature {{{U_name|{{{U_image}}}}}}.gif]]
| '''[[Attack Skill]]''' || {{{U_attack|}}} || '''[[Damage]]''' || {{{U_damage|}}}
| '''[[Attack Skill]]''' || {{{U_attack|}}} || '''[[Damage]]''' || {{{U_damage|}}}
|-
|-

Revision as of 15:51, 24 November 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
'
[[Image:Creature {{{Image}}}.gif]] Attack Skill {{{2}}} Damage {{{5}}}
Defense Skill {{{3}}} Health {{{6}}}
Speed {{{7}}} Shots {{{4}}}
Growth {{{10}}} Cost {{{11}}}
Special: {{{8}}}
Upgraded creature name
[[Image:Creature {{{U_image}}}.gif]] Attack Skill Damage
Defense Skill Health
Speed Shots
Growth Cost
Special:

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}