Template:Creature: Difference between revisions

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|-
|-
| rowspan="4" align=center valign=center | [[Image:Creature {{{Image|{{{Name}}}}}}.gif]]
| rowspan="4" align=center valign=center | [[Image:Creature {{{Image|{{{Name}}}}}}.gif]]
| '''[[Primary skill#attack skill|Attack skill]]''' || {{{Attack}}} || '''[[Damage]]''' || {{{Damage}}}
| '''[[Primary skill#attack skill|Attack skill]]'''  
| {{{Attack}}}  
| '''[[Damage]]'''  
| {{{Damage}}}
|-
|-
| '''[[Primary skill#defense skill|Defense skill]]''' || {{{Defence}}} || '''[[Health]]''' || {{{Health}}}
| '''[[Primary skill#defense skill|Defense skill]]'''  
| {{{Defence}}}
| '''[[Health]]'''
| {{{Health}}}
|-
|-
| '''[[Speed]]''' || {{{Speed}}} || '''[[Shots]]''' || {{{Shots}}}
| '''[[Speed]]'''  
| {{{Speed}}}
| '''[[Shots]]'''  
| {{{Shots}}}
|-  
|-  
| valign="top" | '''[[Growth]]''' || {{{Growth}}} || '''[[Cost]]''' || {{{Cost}}}
| valign="top" | '''[[Growth]]'''
| {{{Growth}}}  
| '''[[Cost]]'''  
| {{{Cost}}}
|-
|-
| colspan="5" | '''Special:''' {{{Special|None}}}
| colspan="5" | '''Special:''' {{{Special|None}}}

Revision as of 07:33, 26 November 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
'
[[Image:Creature {{{Name}}}.gif]] Attack skill {{{Attack}}} Damage {{{Damage}}}
Defense skill {{{Defence}}} Health {{{Health}}}
Speed {{{Speed}}} Shots {{{Shots}}}
Growth {{{Growth}}} Cost {{{Cost}}}
Special: None
Upgraded creature name
[[Image:Creature {{{U_name}}}.gif]] Attack skill Damage
Defense skill Health
Speed Shots
Growth Cost
Special: None

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}