Template:Creature: Difference between revisions

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|-
|-
| rowspan="4" align=center valign=center bgcolor=FFFFFF | [[Image:Creature {{{Image|{{{Name}}}}}}.gif]]
| rowspan="4" align=center valign=center bgcolor=FFFFFF | [[Image:Creature {{{Image|{{{Name}}}}}}.gif]]
| '''[[Primary skill#attack skill|Attack skill]]'''  
| '''[[Primary skill#attack skill|Attack]]'''  
| {{{Attack}}}  
| {{{Attack}}}  
| '''[[Damage]]'''  
| '''[[Damage]]'''  
| {{{Damage}}}
| {{{Damage}}}
|-
|-
| '''[[Primary skill#defense skill|Defense skill]]'''  
| '''[[Primary skill#defense skill|Defense]]'''  
| {{{Defence}}}
| {{{Defence}}}
| '''[[Health]]'''
| '''[[Health]]'''
Line 31: Line 31:
|-
|-
| rowspan="4" align=center valign=center bgcolor=FFFFFF | [[Image:Creature {{{U_image|{{{U_name}}}}}}.gif]]
| rowspan="4" align=center valign=center bgcolor=FFFFFF | [[Image:Creature {{{U_image|{{{U_name}}}}}}.gif]]
| '''[[Primary skill#attack skill|Attack skill]]'''  
| '''[[Primary skill#attack skill|Attack]]'''  
| {{{U_attack|}}}  
| {{{U_attack|}}}  
| '''[[Damage]]'''
| '''[[Damage]]'''
| {{{U_damage|}}}
| {{{U_damage|}}}
|-
|-
| '''[[Primary skill#defense skill|Defense skill]]'''
| '''[[Primary skill#defense skill|Defense]]'''
| {{{U_defence|}}}
| {{{U_defence|}}}
| '''[[Health]]'''
| '''[[Health]]'''
Line 51: Line 51:
| {{{U_cost|}}} {{Gold}}
| {{{U_cost|}}} {{Gold}}
|-
|-
| colspan="5" width=300 | {{{No_U_spec|'''Special:''' {{{U_special|None}}} }}}
| colspan="5" width=300 | {{{No_U_spec|'''Special:''' {{{U_special}}} }}}
|}<noinclude>
|}<noinclude>



Revision as of 11:31, 29 November 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
'
[[Image:Creature {{{Name}}}.gif]] Attack {{{Attack}}} Damage {{{Damage}}}
Defense {{{Defence}}} Health {{{Health}}}
Speed {{{Speed}}} Shots {{{Shots}}}
Growth {{{Growth}}} Cost {{{Cost}}} Gold
Special: {{{Special}}}
Upgraded creature name
[[Image:Creature {{{U_name}}}.gif]] Attack Damage
Defense Health
Speed Shots
Growth Cost Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}