Manticore and Scorpicore: Difference between revisions
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| Health = 80 | | Health = 80 | ||
| Shots = - | | Shots = - | ||
| Movement = Flying | |||
| Cost = 850 | | Cost = 850 | ||
| No_spec = | | No_spec = | ||
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| U_health = 80 | | U_health = 80 | ||
| U_shots = - | | U_shots = - | ||
| Umovement = Flying | |||
| U_cost = 1050 | | U_cost = 1050 | ||
| U_special = [[Paralyze|Paralyzing venom]] | | U_special = [[Paralyze|Paralyzing venom]] |
Revision as of 13:54, 29 November 2013
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Scorpicore | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
Paralyzing venom | ||||||||||||||||||||
Portraits
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Manticores and scorpicores are level 6 creatures of dungeon town. They are recruited from the manticore lair.
Manticores and their venomous cousins, the scorpicores, have features combined of bat, lion and scorpion. They attack with stabs from their stinging tails. Scorpicore attacks have a 20% chance of paralyzing an opponent. Creatures thus petrified take 50% damage and are unfrozen when attacked or after three rounds.