Template:Creature: Difference between revisions
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| {{{Defence}}} | | {{{Defence}}} | ||
| '''[[Movement]]''' | | '''[[Movement]]''' | ||
| {{{Movement}}} | | {{{Movement|}}} | ||
|- | |- | ||
| '''[[Damage]]''' | | '''[[Damage]]''' |
Revision as of 11:42, 29 November 2013
Level creatures of [[{{{Town}}}|{{{Town}}}]] | ||||
Basic growth: {{{Growth}}} | ||||
{{{Name}}} | ||||
[[Image:Creature {{{Name}}}.gif]] | Attack | {{{Attack}}} | Speed | {{{Speed}}} |
Defense | {{{Defence}}} | Movement | ||
Damage | {{{Damage}}} | Shots | {{{Shots}}} | |
Health | {{{Health}}} | Cost | {{{Cost}}} | |
Special: {{{Special}}} | ||||
Upgraded creature name | ||||
[[Image:Creature {{{U_name}}}.gif]] | Attack | Damage | ||
Defense | Health | |||
Speed | Shots | |||
Growth | Cost | |||
Special: {{{U_special}}} |
How to use
Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".
{{Creature | lvl = | Town = | Name = | Attack = | Defence = | Speed = | Growth = | Damage = | Health = | Shots = | Cost = | Special = | U_name = | U_attack = | U_defence = | U_speed = | U_damage = | U_health = | U_shots = | U_cost = | U_special = }} |