Road: Difference between revisions
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'''Road''' negates all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on [[adventure map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty. | |||
{| | {| style="border-style: solid; border-color:#000000; border-width: 0px; text-align: center;" | ||
|- bgcolor=808080 | |||
|- | | '''Road type''' | ||
|Cobblestone road||50 | | '''Cost [%]''' | ||
|- | | '''Cost of movement points''' | ||
|Gravel road||65 | |- bgcolor=C0C0C0 | ||
|- | | Cobblestone road | ||
|Dirt road||75 | | 50% | ||
| 50 | |||
|- bgcolor=C0C0C0 | |||
| Gravel road | |||
| 65% | |||
|65 | |||
|- bgcolor=C0C0C0 | |||
| Dirt road | |||
| 75% | |||
| 75 | |||
|} | |} | ||
[[Category: Adventure map]] | [[Category: Adventure map]] | ||
Revision as of 10:48, 3 December 2013
Road negates all terrain penalties and enables hero to move further on adventure map. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
Road type | Cost [%] | Cost of movement points |
Cobblestone road | 50% | 50 |
Gravel road | 65% | 65 |
Dirt road | 75% | 75 |