Magical terrain: Difference between revisions
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Magical terrain is | '''Magical terrain''' is a term that refers to one of the ten overlays, that can be located at the top of normal [[terrain]]s. Magical terrains do no affect [[movement]] but uses the terrain below it for determining movement cost. They can cover all other terrain types except [[rock]]. While there are only two types of magical terrains in {{roe}} and {{ab}}, {{sod}} increases it to a total of ten. | ||
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Revision as of 14:46, 4 December 2013
Magical terrain is a term that refers to one of the ten overlays, that can be located at the top of normal terrains. Magical terrains do no affect movement but uses the terrain below it for determining movement cost. They can cover all other terrain types except rock. While there are only two types of magical terrains in Restoration of Erathia and Armageddon's Blade, Shadow of Death increases it to a total of ten.
Magical terrain | Bonus overview |
---|---|
Magic Plains | (+) All magic |
Cursed Ground | (-) Several |
Clover Field | (+) Neutral |
Evil Fog | (+) Evil |
Holy Ground | (+) Good |
Fiery Fields | (+) Fire |
Lucid Pools | (+) Water |
Rockland | (+) Earth |
Magic Clouds | (+) Air |
Favorable Winds | (+) Navigation |