Luck: Difference between revisions
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When a unit gets lucky, it deals double damage to the enemy. | {{About|is about combat modifier. For the [[secondary skill]], see [[Luck (skill)]].}}When a unit gets lucky, it deals double damage to the enemy. | ||
While it's technically possible to have negative luck, it has no effect (the game says that you may do half damage, but this has never been observed and may be a bug) | While it's technically possible to have negative luck, it has no effect (the game says that you may do half damage, but this has never been observed and may be a bug) |
Revision as of 05:52, 28 February 2014
is about combat modifier. For the secondary skill, see Luck (skill).When a unit gets lucky, it deals double damage to the enemy.
While it's technically possible to have negative luck, it has no effect (the game says that you may do half damage, but this has never been observed and may be a bug)
Maximum luck is +3.
Luck | % chance |
---|---|
+1 | 4.2% |
+2 | 8.3% |
+3 | 12.5% |
Things that give luck:
- Secondary Skill
- Artifacts that affect luck
- Clover of Fortune +1
- Cards of Prophecy +1
- Hourglass of the Evil Hour negates all luck
- Ladybird of Luck +1
- Still Eye of the Dragon +1
- Pendant of Courage +3 Luck and Morale
- Adventure map locations affect luck
- Faerie Ring +1 luck
- Fountain of Fortune -1 to +3 luck
- Swan Pond +2 luck
- Spells