Sir Michael: Difference between revisions
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{| border=0 cellpadding=0 cellspacing=0 style="background-color:#{{Green 3}}; border:1px solid; border-color:rgba(0,0,0,0); width: 200px; margin-left: 5px; margin-right: 20px; float:{{{float|left}}};" | |||
! style="background-color:#{{Green 1}}; height:25px;" | [[Castle#Heroes|<span style="color:white;">Secondary skills</span>]] | |||
|- | |||
| {{Ss2|Leadership|Expert|size=64}} | |||
|- | |||
| {{Ss2|Luck|Advanced|size=64}} | |||
|- | |||
| {{Ss2|Ballistics|Advanced|size=64}} | |||
|- | |||
| {{Ss2|Artillery|Expert|size=64}} | |||
|- | |||
| {{Ss2|Offense|Advanced|size=64}} | |||
|- | |||
| {{Ss2|Armorer|Advanced|size=64}} | |||
|} {{H|Sir Michael|image=Christian|Knight}} is a copy of {{Hn|Christian|0=}}. He starts at level 11 with different creatures and secondary skills. | |||
A hero in the [[Erathia]]n army. Imprisoned by the Night Stalkers, and freed by [[Adrienne]]. | A hero in the [[Erathia]]n army. Imprisoned by the Night Stalkers, and freed by [[Adrienne]]. | ||
== Appearances == | == Appearances == | ||
* [[Farming Towns]] | * [[Farming Towns]] | ||
== Creatures == | |||
* 37 {{Cn|Halberdier}}s | |||
* 22 {{Cn|Marksman|Marksmen}} | |||
* 8 {{Cn|Royal Griffin}}s | |||
* 6 {{Cn|Crusader}}s | |||
* 3 {{Cn|Zealot}}s | |||
[[Category: Supporting character]] | [[Category: Supporting character]] |
Revision as of 03:42, 14 February 2024
Secondary skills |
---|
Expert Leadership |
Advanced Luck |
Advanced Ballistics |
Expert Artillery |
Advanced Offense |
Advanced Armorer |
Sir Michael the Knight is a copy of Christian. He starts at level 11 with different creatures and secondary skills.
A hero in the Erathian army. Imprisoned by the Night Stalkers, and freed by Adrienne.
Appearances
Creatures
- 37 Halberdiers
- 22 Marksman
- 8 Royal Griffins
- 6 Crusaders
- 3 Zealots