Template:War machine: Difference between revisions

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(Undo revision 12594 by Kapteeni Ruoska (talk))
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{| cellspacing=0 cellpadding=0 style="background-color: #CCCCFF; border-width: 0px; float: {{{float|right}}};" cellpadding="3";
{| cellspacing=0 cellpadding=0 style="background-color: #CCCCFF; border-width: 0px; float: {{{float|right}}};" cellpadding="3";
|-
| colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | {{{Neutral|'''Level {{{lvl}}} creatures of [[{{{Town}}}|<span style="color:#FFFFFF">{{{Town}}}</span>]]''' }}} <br><span style="color:#FFFFFF; font-size:90%; ">''[[Growth|<span style="color:#FFFFFF">Basic growth</span>]]: {{{Growth}}}''</span>
|-
|-
| colspan="5" align="center" | '''{{{Name}}}'''
| colspan="5" align="center" | '''{{{Name}}}'''

Revision as of 11:19, 18 March 2014

Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]]
Basic growth: {{{Growth}}}
{{{Name}}}
[[Image: Creature {{{Name}}}.gif]] Attack {{{Attack}}} Speed {{{Speed}}}
Defense {{{Defence}}} Movement
Damage {{{Damage}}} Shots
Health {{{Health}}} Cost {{{Cost}}} Gold
Special: {{{Special}}}
-
File:Creature .gif Attack {{{U_attack}}} Speed {{{U_speed}}}
Defense {{{U_defence}}} Movement
Damage {{{U_damage}}} Shots
Health {{{U_health}}} Cost {{{U_cost}}} Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town       = 
 | lvl        = 
 | Growth     = 
 | Name       = 
 | Attack     = 
 | Defense    = 
 | Damage     = 
 | Health     = 
 | Speed      = 
 | Movement   = 
 | Shots      = 
 | Cost       = 
 | Special    = 
 | U_name     = 
 | U_attack   = 
 | U_defense  = 
 | U_damage   = 
 | U_health   = 
 | U_speed    = 
 | U_movement = 
 | U_shots    = 
 | U_cost     = 
 | U_special  = 
}} 

If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:

 | Onlyone    =