War Machine: Difference between revisions

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Ballistas are missile weapons that launches large projectiles to damage enemy troops, which basically makes them a ranged unit. Damage of the ballista is affected [[artillery]] and [[archery]] secondary skills, and of course the attack skill of the hero. Without artillery skill, the ballista will shoot independetly, but with basic artillery the player controls the machine in the same way he or she controls creature stacks. Artillery skill also enables ballista to [[Strikes twice|shoot twice]].
Ballistas are missile weapons that launches large projectiles to damage enemy troops, which basically makes them a ranged unit. Damage of the ballista is affected [[artillery]] and [[archery]] secondary skills, and of course the attack skill of the hero. Without artillery skill, the ballista will shoot independetly, but with basic artillery the player controls the machine in the same way he or she controls creature stacks. Artillery skill also enables ballista to [[Strikes twice|shoot twice]].


=== First aid tent ===
=== First aid tent ===
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One of the [[War Machines]], like the [[Ammo Cart]], the [[First Aid Tent]] and the [[Ballista]], the Catapult shoots after the [[Arrow Towers]] in a siege, but before any other unit. It can only target [[Wall]]s and [[Arrow Towers]]. Having the [[Ballistics]] skill increases its performance.
Catapult only appears on the battlefield when attacking enemy towns with [[wall]]s, which requires the town to have either [[fort]], [[citadel]] of [[Castle (structure)|castle]]. Its main use is to attack walls and destroying them in order to enable ground troops to attack defenders. Catapult can also attack and destroy [[arrow tower]]s of citadels and castles. The [[ballistics]] secondary skill enhances the performance of the catapult. Basic ballistics gives the player over the catapult making it possible to aim particual parts of the siege structures. In siege, catapult shoots after the arrow towers, but before any other troop.
 
*'''[[Catapult]]''' - Breaches castle [[wall]]s. Only used when assaulting a town with a [[Fort]], [[Citadel]], or [[Castle (structure)|Castle]].  Affected by [[Ballistics]] skill.
 
Every hero comes equipped with a Catapult. If they lose it, they will automatically get a new after combat.


== Comments & debate ==
== Comments & debate ==

Revision as of 12:13, 18 March 2014

War machine is common term used for when referring either to ammo cart, ballista, first aid tent or catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are creature banks and shipwrecks, where none of the war machines are used. They all have a special slot reserved just for a particular war machine.

Typically war machines except catapults are bought from blacksmiths, which sell different war machine depending on the town type. Additionally, war machines can be bought from an adventure map location called war machine factory, which sell all war machines except catapults. All heroes have catapult with them, and if one is destroyed in the combat, a new one is automatically added to hero's catapult slot.

All war machines are immobile and unaffected by luck and morale with the exception of ballista, which can have a lucky strike. Also, war machines do not affect the hero's movement.

Usage

Ammo cart

File:Mini Portrait Ammo cart.png   Ammo cart
   Attack
   Defense 5
   Damage
   Health 100
   Cost 1000
   Shots

Ammo cart provides unlimited ammuntion for creatures with ranged attacks.


Ballista

   Ballista
   Attack 10
   Defense 10
   Damage 8–12
   Health 250
   Cost 2500
   Shots 24

Ballistas are missile weapons that launches large projectiles to damage enemy troops, which basically makes them a ranged unit. Damage of the ballista is affected artillery and archery secondary skills, and of course the attack skill of the hero. Without artillery skill, the ballista will shoot independetly, but with basic artillery the player controls the machine in the same way he or she controls creature stacks. Artillery skill also enables ballista to shoot twice.



First aid tent

File:Mini Portrait First aid tent.png   First aid tent
   Attack
   Defense
   Damage
   Health 75
   Cost 750
   Shots

First aid tent heals a rather small amount of hit points of the top creature in target allied stack. The amount of health restored is affected by first aid secondary skill, which also gives the player control over the tent rather than being chosen by computer.

Catapult

   Catapult
   Attack 10
   Defense 10
   Damage
   Health 75
   Cost 750
   Shots 24

Catapult only appears on the battlefield when attacking enemy towns with walls, which requires the town to have either fort, citadel of castle. Its main use is to attack walls and destroying them in order to enable ground troops to attack defenders. Catapult can also attack and destroy arrow towers of citadels and castles. The ballistics secondary skill enhances the performance of the catapult. Basic ballistics gives the player over the catapult making it possible to aim particual parts of the siege structures. In siege, catapult shoots after the arrow towers, but before any other troop.

Comments & debate

War machines can be a liability against area shooters like Magogs and Liches/Power Liches, but they can also absorb hits from Chain Lightning.

Wandering creatures tend to attack the Ballista instead of your troops. They are usually too weak to destroy it.

Related Topics