Castle (structure): Difference between revisions
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{{Building | {{Building | ||
| pre_1 | | name = Castle | ||
| wood | | pre_1 = [[Citadel]] | ||
| wood = 10 | |||
| no_mercury = | | no_mercury = | ||
| ore | | ore = 10 | ||
| no_sulfur = | | no_sulfur = | ||
| no_crystal = | | no_crystal = | ||
| no_gem = | | no_gem = | ||
| gold | | gold = 5000 | ||
| effect | | effect = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth. | ||
}} | }} | ||
Revision as of 20:09, 19 March 2014
Castle | ||||||||
1 of Castle1 of Tower1 of Rampart 1 of Inferno1 of Necropolis1 of Dungeon 1 of Stronghold1 of Fortress1 of Conflux | ||||||||
Prerequisite: | ||||||||
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Cost: | ||||||||
10 10 5000 | ||||||||
Effect: | ||||||||
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A Castle is one of the most important sturctures in any town. It provides the town with additional defense- third level wall, a moat and three Arrow Towers). Even more importantly, it increases basic creature growth in the town by 100%. It is a prerequisite for the Capitol. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.
Requires: Citadel.