Magic channel: Difference between revisions
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! width=50 | Effect | |||
| width=170 | 20% [[sp]] / enemy spell cast | |||
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'''Magic channel''' is [[special ability]] if [[Imp and familiar|familiars]]. It causes 20% of the [[mana cost]] of the [[spell]]s cast by enemy hero to be channelled directly into hero's [[spell point]]s. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars. | '''Magic channel''' is [[special ability]] if [[Imp and familiar|familiars]]. It causes 20% of the [[mana cost]] of the [[spell]]s cast by enemy hero to be channelled directly into hero's [[spell point]]s. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars. | ||
==Creatures== | |||
{{Cn|Familiar}} | |||
[[Category:Creature specialties]] | [[Category:Creature specialties]] |
Revision as of 13:54, 22 March 2014
Effect | 20% sp / enemy spell cast |
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Magic channel is special ability if familiars. It causes 20% of the mana cost of the spells cast by enemy hero to be channelled directly into hero's spell points. This happens when the enemy hero casts a spell and at least one stack of familiars are alive. However, the effect is not cumulative, meaning that hero will gain spell points this way only once no matter the number of stacks of familiars.