Template:AMOrow: Difference between revisions
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m (make vs param more generic) |
(add mine param) |
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| {{{{{exp|roe}}} map icon}} | | {{{{{exp|roe}}} map icon}} | ||
| style="text-align:left; font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[{{{1}}}]]:''' {{{4}}} | | style="text-align:left; font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[{{{1}}}]]:''' {{{4}}} | ||
| {{{2}}} | | {{{2}}}{{#switch: {{{mine|}}}| y = <br>(all [[mines]] and [[lighthouse]]s) | }} | ||
| {{{3}}} | | {{{3}}} | ||
| {{{vs|[[File: {{{1}}} (vs).png|link=]]}}} | | {{{vs|[[File: {{{1}}} (vs).png|link=]]}}} | ||
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:* pic - the full picture name (with extension) to use | :* pic - the full picture name (with extension) to use | ||
:* vs - the full visiting scheme picture name (with extension) to use | :* vs - the full visiting scheme picture name (with extension) to use | ||
:* mine - Set to 'y' to add the specific mine text. | |||
== Example == | == Example == | ||
{{AMOheader}} | {{AMOheader}} | ||
{{AMOrow|Abandoned Mine|144 | {{AMOrow|Abandoned Mine| 144|{{unk}}|guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.|pic=[[File: Abandoned Mine 4.gif]]|mine=y}} | ||
{{AMOrow|Airship|64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}} | {{AMOrow|Airship| 64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}} | ||
{{AMOrow| Ore Pit| 144|1500| produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.|mine=y}} | |||
|} | |} | ||
[[Category:Table templates]] | [[Category:Table templates]] | ||
</noinclude> | </noinclude> |
Revision as of 14:05, 22 November 2024
Rumor Row (for scenario pages). To be used with Template: Rheader Adventure Map Object Row (for List of adventure map objects). To be used with Template: AMOheader.
Syntax
- Object Name
- Map Limit
- RMG Value
- Description
- exp - What expansion this was introduced in (Values: roe, ab, sod, hota)
- only - set this value for content switching.
- pic - the full picture name (with extension) to use
- vs - the full visiting scheme picture name (with extension) to use
- mine - Set to 'y' to add the specific mine text.
- exp - What expansion this was introduced in (Values: roe, ab, sod, hota)
Example
Picture | Adventure map object | Map limit | RMG value | Visiting scheme | |
---|---|---|---|---|---|
Abandoned Mine: guarded by 100-245 Troglodytes. After being released works as a random mine (except Sawmill). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean terrain with all native terrain bonuses. | 144 (all mines and lighthouses) |
??? | |||
Airship: enables a hero fly over obstacles and water. | 64 | - | |||
Ore Pit: produces +2 per day for a player when flagged. Up to 7 stacks of units can be left inside of it. | 144 (all mines and lighthouses) |
1500 |