Template:AMOrow: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 21: | Line 21: | ||
== Example == | == Example == | ||
{{AMOheader}} | {{AMOheader}} | ||
{{AMOrow|Abandoned Mine| 144| | {{AMOrow|Abandoned Mine| 144|999|guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.|pic=[[File: Abandoned Mine 4.gif]]|mltext=mine}} | ||
{{AMOrow|Airship| 64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}} | {{AMOrow|Airship| 64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}} | ||
{{AMOrow| Ore Pit| 144|1500| produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.|mltext=mine}} | {{AMOrow| Ore Pit| 144|1500| produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.|mltext=mine}} |
Latest revision as of 18:50, 10 December 2024
Adventure Map Object Row (for List of adventure map objects). To be used with Template: AMOheader.
Syntax[edit | hide | hide all]
- Object Name
- Map Limit
- RMG Value
- Description
- exp - What expansion this was introduced in (Values: roe, ab, sod, hota)
- only - set this value for content switching.
- pic - the full picture name (with extension) to use
- vs - the full visiting scheme picture name (with extension) to use
- mltext - Map Limit text (Options: mine, sign)
- exp - What expansion this was introduced in (Values: roe, ab, sod, hota)
Example[edit | hide]
Picture | Adventure map object | Map limit | RMG value | Visiting scheme | |
---|---|---|---|---|---|
Abandoned Mine: guarded by 100-245 Troglodytes. After being released works as a random mine (except Sawmill). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean terrain with all native terrain bonuses. | 144 (all mines and lighthouses) |
999 | |||
Airship: enables a hero fly over obstacles and water. | 64 | - | |||
Ore Pit: produces +2 per day for a player when flagged. Up to 7 stacks of units can be left inside of it. | 144 (all mines and lighthouses) |
1500 |