Crypt: Difference between revisions
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{{Creature bank}} | {{Creature bank}} | ||
{{Creature bank row|30 %|Skeleton|30|1000 {{Gold}}}} | {{Creature bank row|30 %|Skeleton|30|1000 {{Gold}}|Walking Dead|20|type_2=}} | ||
An [[Adventure map]] structure a hero can visit for [[gold]] and sometimes a [[Treasure Artifacts|Treasure Artifact]]. | An [[Adventure map]] structure a hero can visit for [[gold]] and sometimes a [[Treasure Artifacts|Treasure Artifact]]. |
Revision as of 11:33, 26 March 2014
Crypt | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
30 |
[[Image: Creature portrait 1000 small.gif|1000 |link=1000 ]] Walking Dead |
20 {{{7}}} |
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]] {{{9}}} |
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]] {{{11}}} |
An Adventure map structure a hero can visit for gold and sometimes a Treasure Artifact.
The hero must defeat Undead guardians. Better guardians means a better reward.
Probability % | Guardians | Reward |
30 | 30 Skeletons 20 Walking Dead | 1000 Gold |
30 | 25 Skeletons 20 Walking Dead 5 Wights | 2000 Gold |
30 | 20 Skeletons 20 Walking Dead 10 Wights 5 Vampires | 2500 Gold and a Treasure Artifact |
10 | 20 Skeletons 20 Walking Dead 10 Wights 10 Vampires | 5000 Gold and a Treasure Artifact |
A vist after the guardians are defeated decreases Morale by 1.
As with all Creature Banks, the troops are surrounded rather than facing the guardians across the normal battlefied, and no War Machines are used.
If only some of the guardians are killed they do not reset.