Template:Creature: Difference between revisions

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! colspan=4 align=center bgcolor={{blue 2}} | Stats
! colspan=4 align=center bgcolor={{blue 2}} | Stats
|-
|-
| rowspan=4 align=center valign=center | [[Image: Creature {{{Image|{{{Name|{{PAGENAME}}}}}}}}.gif]]
| rowspan=5 align=center valign=center | [[Image: Creature {{{Image|{{{Name|{{PAGENAME}}}}}}}}.gif]]
| style="height:19px" | '''[[Primary skill#attack skill|Attack]]'''  
| style="height:19px" | '''[[Primary skill#attack skill|Attack]]'''  
| {{{Attack}}}
| {{{Attack}}}
Line 32: Line 32:
{{!}} colspan=4 align=center bgcolor={{blue 2}} {{!}} '''Stats''' }}}<!-- HERE IS ONLYONE PRAMETER ENDING !-->
{{!}} colspan=4 align=center bgcolor={{blue 2}} {{!}} '''Stats''' }}}<!-- HERE IS ONLYONE PRAMETER ENDING !-->
|-
|-
| rowspan="4" align=center valign=center | {{{Onlyone|[[Image:Creature {{{U_image|{{{U_name|}}}}}}.gif]] }}}
| rowspan=5 align=center valign=center | {{{Onlyone|[[Image:Creature {{{U_image|{{{U_name|}}}}}}.gif]] }}}
| {{{Onlyone|'''[[Primary skill#attack skill|Attack]]''' }}}
| {{{Onlyone|'''[[Primary skill#attack skill|Attack]]''' }}}
| {{{Onlyone|{{{U_attack}}} }}}
| {{{Onlyone|{{{U_attack}}} }}}

Revision as of 06:08, 1 April 2014

Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]]
Basic growth: {{{Growth}}}
Creature Stats
File:Creature Creature.gif Attack {{{Attack}}} Speed {{{Speed}}}
Defense {{{Defence}}} Movement
Damage {{{Damage}}} Shots
Health {{{Health}}} Cost {{{Cost}}} Gold
Special: {{{Special}}}
Creature Stats
File:Creature .gif Attack {{{U_attack}}} Speed {{{U_speed}}}
Defense {{{U_defence}}} Movement
Damage {{{U_damage}}} Shots
Health {{{U_health}}} Cost {{{U_cost}}} Gold
Special: {{{U_special}}}

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town       = 
 | lvl        = 
 | Growth     = 
 | Name       = 
 | Attack     = 
 | Defense    = 
 | Damage     = 
 | Health     = 
 | Speed      = 
 | Movement   = 
 | Shots      = 
 | Cost       = 
 | Special    = 
 | U_name     = 
 | U_attack   = 
 | U_defense  = 
 | U_damage   = 
 | U_health   = 
 | U_speed    = 
 | U_movement = 
 | U_shots    = 
 | U_cost     = 
 | U_special  = 
}} 

If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:

 | Onlyone    =