Template:Creature: Difference between revisions

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| {{{Size|1}}}
| {{{Size|1}}}
|-
|-
| [[Shots]]
| {{{No_shots|[[Shots]]
| {{{Shots|}}}
{{!}} {{{Shots|}}} }}}
|-
|-
| colspan=5 | Special: {{{Special|}}}
| colspan=5 | Special: {{{Special|}}}

Revision as of 13:28, 2 April 2014

Creature ()
File:Creature Creature.gif
Cost per troop
Gold
{{{Cost}}}
stats
Attack {{{Attack}}}
Defense {{{Defense}}}
Damage {{{Damage}}}
Health {{{Health}}}
Speed {{{Speed}}}
Movement Ground
Size 1
Shots
Special:
File:Creature Creature.gif
Cost per troop
Gold
{{{Cost}}}
stats
Attack {{{Attack}}}
Defense {{{Defense}}}
Damage {{{Damage}}}
Health {{{Health}}}
Speed {{{Speed}}}
Movement Ground
Size 1
Shots
Special:

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | Town       = 
 | lvl        = 
 | Growth     = 
 | Name       = 
 | Attack     = 
 | Defense    = 
 | Damage     = 
 | Health     = 
 | Speed      = 
 | Movement   = 
 | Shots      = 
 | Cost       = 
 | Special    = 
 | U_name     = 
 | U_attack   = 
 | U_defense  = 
 | U_damage   = 
 | U_health   = 
 | U_speed    = 
 | U_movement = 
 | U_shots    = 
 | U_cost     = 
 | U_special  = 
}} 

If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:

 | Onlyone    =