Falagar: Difference between revisions
Warlocks aren't necessarily all that dark and malevolent, especially in Enroth the continent. Plus we can't really say with absolute certainty that Falagar served Archibald, he could have been in Roland's sides, or could have changed sides during the war. Will expand with Trivia soon. |
No edit summary |
||
| Line 1: | Line 1: | ||
[[Falagar]] was a [[warlock]] who fought for [[Lord Alamar]] in the [[First War of Enrothian Succession]]. After the [[Ironfist]] rule was established, Falagar remained in [[Enroth (continent)|Enroth]], eventually fighting in the [[Succession Wars|Second]] that came 25 years later. | [[Falagar]] was a [[warlock]] who fought for [[Lord Alamar]] in the [[First War of Enrothian Succession]]. After the [[Ironfist]] rule was established, Falagar remained in [[Enroth (continent)|Enroth]], eventually fighting in the [[Succession Wars|Second]] that came 25 years later. During the times of peace that followed [[Roland]]'s victory, he settled down in the vast abd beautiful [[Paradise Valley]] on the western edge of the continent. | ||
In {{mm6}}, he was responsible for teleporting the player heroes to safety after their hometown of [[Sweet Water]] was invaded by the [[Kreegan]]s on the [[Night of Shooting Stars]]. For the following three years, he trained them until they were skilled enough in their chosen professions to take up adventuring and face the Kreegan menace. The four pupils of Falagar eventually save the world from the [[devil]]s by destroying the main [[The Mandate of Heaven|Hive]] ship of the Kreegan invasion. | |||
[[Category: Supporting character]] | [[Category: Supporting character]] | ||
Revision as of 08:44, 13 August 2025
Falagar was a warlock who fought for Lord Alamar in the First War of Enrothian Succession. After the Ironfist rule was established, Falagar remained in Enroth, eventually fighting in the Second that came 25 years later. During the times of peace that followed Roland's victory, he settled down in the vast abd beautiful Paradise Valley on the western edge of the continent.
In Might and Magic VI: The Mandate of Heaven, he was responsible for teleporting the player heroes to safety after their hometown of Sweet Water was invaded by the Kreegans on the Night of Shooting Stars. For the following three years, he trained them until they were skilled enough in their chosen professions to take up adventuring and face the Kreegan menace. The four pupils of Falagar eventually save the world from the devils by destroying the main Hive ship of the Kreegan invasion.