Falagar: Difference between revisions

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  Hello again, my pupils!  I'm afraid there is nothing more I can teach you—your experiences must guide you from this point on.  I know nothing more than you do about the devils that destroyed Sweet Water, but I know who you need to ask. The [[Oracle]] in [[Free Haven]] will know what to do to rid Enroth of the terrible devils. Unfortunately, you will need the approval of the six High Council members, each of which represents one of the lords of Enroth.  You must do whatever necessary to speak to the Oracle in Free Haven and rid Enroth of the devils.
  Hello again, my pupils!  I'm afraid there is nothing more I can teach you—your experiences must guide you from this point on.  I know nothing more than you do about the devils that destroyed Sweet Water, but I know who you need to ask. The [[Oracle]] in [[Free Haven]] will know what to do to rid Enroth of the terrible devils. Unfortunately, you will need the approval of the six High Council members, each of which represents one of the lords of Enroth.  You must do whatever necessary to speak to the Oracle in Free Haven and rid Enroth of the devils.
  -- Falagar, when visited in his house near New Sorpigal
  -- {{mm6}}


== Gallery ==
== Gallery ==

Revision as of 03:43, 16 August 2025

Falagar in Might and Magic VI: The Mandate of Heaven.    Falagar in Heroes of Might and Magic: A Strategic Quest.    Falagar in Heroes of Might and Magic II: The Succession Wars.

Falagar is a warlock who fought for Lord Alamar in the First War of Enrothian Succession. After the Ironfist rule was established, Falagar eventually fought in the Second that came 25 years later. During the times of peace that followed Roland's victory, he settled down in the vast and beautiful Paradise Valley on the western edge of the continent.

In 1162 AS he was responsible for teleporting a group of survivors to safety after their hometown of Sweet Water was invaded by the Kreegans on the Night of Shooting Stars. For the following three years, he trained these future heroes until they were skilled enough in their chosen professions to take up adventuring and face the Kreegan menace. Beginning their journey in the town of New Sorpigal, near which Falagar lived during that time, his four pupils eventually saved the world from the devils by destroying the main Hive ship of the Kreegan invasion, along with its Queen.

Falagar's Speech

Since the arrival of the devils, foul creatures and evil spirits have appeared throughout the land. These signs and omens can have but one meaning... That your destiny is part of the Mandate of Heaven!
-- Might and Magic VI: The Mandate of Heaven intro
Hello again, my pupils!  I'm afraid there is nothing more I can teach you—your experiences must guide you from this point on.  I know nothing more than you do about the devils that destroyed Sweet Water, but I know who you need to ask. The Oracle in Free Haven will know what to do to rid Enroth of the terrible devils. Unfortunately, you will need the approval of the six High Council members, each of which represents one of the lords of Enroth.  You must do whatever necessary to speak to the Oracle in Free Haven and rid Enroth of the devils.
-- Might and Magic VI: The Mandate of Heaven

Gallery