Talk:Damage: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills. | Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills. | ||
Edit June 23rd, 2014: I just noted that due to my editing, the following (original) sentence now appears twice: "Creatures in a stack do individual damage, meaning that every creature's damage is randomly chosen. Base damage is calculated by multiplying the damage dealt by creatures in a stack with the number of creatures in the stack." My apologies, I will rectify this later when my current changes are approved. |
Revision as of 12:52, 23 June 2014
Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills.
Edit June 23rd, 2014: I just noted that due to my editing, the following (original) sentence now appears twice: "Creatures in a stack do individual damage, meaning that every creature's damage is randomly chosen. Base damage is calculated by multiplying the damage dealt by creatures in a stack with the number of creatures in the stack." My apologies, I will rectify this later when my current changes are approved.