Genie and Master Genie: Difference between revisions
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Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding [[School of magic|school]] with a [[spell power]] of 6. | Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding [[School of magic|school]] with a [[spell power]] of 6. | ||
{{Table|Spell|Lvl|School | {{Table|Spell|Lvl|School||float=left}} | ||
|+ Table 1. Spells that can be cast by master genies. | |+ Table 1. Spells that can be cast by master genies. | ||
{{ | {{Tabre row|[[Bless]] |1|Water Magic||center}} | ||
{{ | {{Tabre row|[[Bloodlust]] |1|Fire Magic||center}} | ||
{{ | {{Tabre row|[[Cure]] |1|Water Magic||center}} | ||
{{ | {{Tabre row|[[Haste]] |1|Air Magic||center}} | ||
{{ | {{Tabre row|[[Shield]] |1|Earth Magic||center}} | ||
{{ | {{Tabre row|[[Stone Skin]] |1|Earth Magic||center}} | ||
{{ | {{Tabre row|[[Fortune]] |2|Air Magic||center}} | ||
{{ | {{Tabre row|[[Precision]] |2|Air Magic||center}} | ||
{{ | {{Tabre row|[[Air Shield]] |3|Air Magic||center}} | ||
{{ | {{Tabre row|[[Anti-Magic]] |3|Earth Magic||center}} | ||
{{ | {{Tabre row|[[Mirth]] |3|Water Magic||center}} | ||
{{ | {{Tabre row|[[Counterstrike]]|4|Air Magic||center}} | ||
{{ | {{Tabre row|[[Fire Shield]] |4|Fire Magic||center}} | ||
{{ | {{Tabre row|[[Frenzy]] |4|Fire Magic||center}} | ||
{{ | {{Tabre row|[[Prayer]] |4|Water Magic||center}} | ||
{{ | {{Tabre row|[[Slayer]] |4|Fire Magic||center}} | ||
{{ | {{Tabre row|[[Magic Mirror]] |5|Air Magic||center}} | ||
|} | |} | ||
Revision as of 08:41, 11 July 2014
Tower creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Gremlin | |||||||||||||||
Master Gremlin | |||||||||||||||
Level 2 | |||||||||||||||
Stone Gargoyle | |||||||||||||||
Obsidian Gargoyle | |||||||||||||||
Level 3 | |||||||||||||||
Stone Golem | |||||||||||||||
Iron Golem | |||||||||||||||
Level 4 | |||||||||||||||
Mage | |||||||||||||||
Arch Mage | |||||||||||||||
Level 5 | |||||||||||||||
Genie | |||||||||||||||
Master Genie | |||||||||||||||
Level 6 | |||||||||||||||
Naga | |||||||||||||||
Naga Queen | |||||||||||||||
Level 7 | |||||||||||||||
Giant | |||||||||||||||
Titan | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Genie | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Hates efreeti | ||||||||||||||||||
Master Genie | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Hates efreeti • Spellcaster | ||||||||||||||||||
Portraits
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Genies and Master Genies are level 5 creatures of Tower. They are recruited from Altar of Wishes. Genies and master genies are Tower allies recruited from the realm of air magic. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to efreeti.
Master genies can cast beneficial spells on allied creatures three times per battle, once per round. Spells are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at advanced level of the corresponding school with a spell power of 6.
Spell | Lvl | School |
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