Talk:Damage: Difference between revisions

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:::::I believe the formula is right. Your suggestion is incorrect, because (1-x)&times;(1-y) is same as 1<sup>2</sup>-y-x+xy. --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:08, 17 July 2014 (CEST)
:::::I believe the formula is right. Your suggestion is incorrect, because (1-x)&times;(1-y) is same as 1<sup>2</sup>-y-x+xy. --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:08, 17 July 2014 (CEST)
== The formula ==
Hmm, is it so that the added up A's have a maximum of 3.00 and added up D's have a maximum of 0.70; meaning that if the sum is reduced to those numbers if the sum otherwise would go over it? --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:18, 17 July 2014 (CEST)

Revision as of 05:18, 17 July 2014

Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills.-Entelechy 11:26, 11 July 2014 (CEST) (signed later).

I bealieve we mean the same thing here. 70% from 100 is 70, while -30% from 100 is also 70. However, we have a disagreement in wheter it is 70%/-30% or 72.5%/-27.5%. Everywhere it is said that the the reduction is the first one, but to my recollection I tested this out and the vague truth is the latter. Link here. --Kapteeni Ruoska 12:10, 11 July 2014 (CEST)
Haha, that thread looks familiar :-). Actually, when making the above-mentioned edit, I did actually stumble upon your post and therefore I tested it again before editing this page. But again I found a maximum damage reduction of 70% (i.e., attacks do only 30% damage). I am not sure what can account for our different findings. But feel free to let me know if you get the same results when testing it again and then I am happy to try and find out what may be going on. -Entelechy 13:02, 11 July 2014 (CEST)

This page does a good job explaining base damage and how this is modified by attack and defense skills. But maybe it is a good idea to include all damage modifiers here? Perhaps just mention them and refer to their corresponding page, or even provide a full explanation here? User Ecoris from HeroesCommunity compiled a useful list of modifiers in this thread (11th post): http://heroescommunity.com/viewthread.php3?TID=11801&pagenumber=2. Also, a version of his general description (9th post on that page) could be included here. -Entelechy 11:26, 11 July 2014 (CEST)

Go ahead! :) I have just been too lazy to organize this page. --Kapteeni Ruoska 12:10, 11 July 2014 (CEST)
Ok, I will put it on my to-do list ;-). -Entelechy 13:03, 11 July 2014 (CEST)
Wow, it seems this item on my to-do list has just become a lot smaller :-). Great additions so far (also on the Master Genie page by the way)!-Entelechy 20:17, 14 July 2014 (CEST)
Given your great and hard work on editing this page, I felt it would be inappropriate to edit it at the same time. I did find the following thread on HeroesCommunity, though, which might be useful. But I am also happy to incorporate it here myself, of course, once you feel you are done with this page for now. -Entelechy 19:57, 15 July 2014 (CEST)
One is always welcome to do changes and add more contents. Although it is sometimes good to check if another is currently working on article. Personally I like to "save" the changes from time to time. Your article seems (based on quick reading) valid, but I am not sure it has any concrete knowledge. It seems to contain more guesses than hard evidence. --Kapteeni Ruoska 08:19, 16 July 2014 (CEST)
Thanks for the comments. Perhaps it might be an idea then to just add an External Link section on this page and also refer in it to the other above-mentioned thread. I also added some information on spell damage by the way - I hope it is useful. I am wondering about the formula, though. Shouldn't AD be added to the list with As when it is positive and to the list of Ds when it is negative? Also, I believe all Ds should be entered in separate brackets as follows: (1-D1)x(1-D2) etc. As the formula is now, it seems damage may be negative. -Entelechy 23:53, 16 July 2014 (CEST)
I have been wondering AD's place as well. In fact, I origianlly wrote them sparately, but came to a conclusion, that it such a significant factor, that it should stand alone. However, I am still not sure. Lets leave it there for awhile and finish the article. We can then make a decision wheter to put it in the brackets or not.
I believe the formula is right. Your suggestion is incorrect, because (1-x)×(1-y) is same as 12-y-x+xy. --Kapteeni Ruoska 07:08, 17 July 2014 (CEST)

The formula

Hmm, is it so that the added up A's have a maximum of 3.00 and added up D's have a maximum of 0.70; meaning that if the sum is reduced to those numbers if the sum otherwise would go over it? --Kapteeni Ruoska 07:18, 17 July 2014 (CEST)