Noah's Ark: Difference between revisions

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=== Garrisons ===
=== Garrisons ===
{{Encounter header}}
{{Encounter header}}
{{Encounter row|49, 90, 0|{{map object|Garrison|image=Anti-Magic Garrison (horizontal).webp}}|20 {{Cn|Harpy|Harpies}}, 15 {{Cn|Harpy Hag}}s}}
{{Encounter row|49, 90, 0|{{map object|Garrison|webp=Anti-Magic Garrison (horizontal)}}|20 {{Cn|Harpy|Harpies}}, 15 {{Cn|Harpy Hag}}s}}
{{Encounter row|53, 99, 0|{{map object|Garrison|image=Anti-Magic Garrison (horizontal).webp}}|30 {{Cn|Roc}}s, 20 {{Cn|Thunderbird}}s}}
{{Encounter row|53, 99, 0|{{map object|Garrison|webp=Anti-Magic Garrison (horizontal)}}|30 {{Cn|Roc}}s, 20 {{Cn|Thunderbird}}s}}
{{Encounter row|100, 33, 0|{{map object|Garrison|image=Anti-Magic Garrison (horizontal).webp}}|20 {{Cn|Royal Griffin}}s, 30 {{Cn|Griffin}}s}}
{{Encounter row|100, 33, 0|{{map object|Garrison|webp=Anti-Magic Garrison (horizontal)}}|20 {{Cn|Royal Griffin}}s, 30 {{Cn|Griffin}}s}}
|}
|}



Revision as of 09:03, 7 June 2026

Noah's Ark
3 Total Players / 2 Human Players
3
2
Size 3 (108×108) - L
Underground enabled
Scenario Description
The great flood is coming, and only by controlling two of every creature dwelling can you hope to survive.
Victory Condition
Flag All Creature Dwellings OR
Defeat All Enemies.
Loss Condition
Opponent fulfills victory condition OR
Lose All Your Towns and Heroes.
Allies: Red/ Blue
Enemies: Red/ Blue+ Tan

Timed Events

Day Title Message
Day 1 Starting Info. Scouts report that underground passages also connect the areas we need to reach, perhaps they could be used to take control of the creature dwellings sooner.

Rumors

Title Message
Monster groups. Some large monster groups will join any hero willing to take them along.
Underground. The underground passages connect the creature dwellings, but beware - monsters abound!

Objects

Events

Location Message Result
21, 35, 0
The monks look like they may be willing to join your cause. Maybe you should talk to them.
-
30, 88, 0
The wyverns in this area look emaciated and not ready for a fight. Maybe if you feed them they will join your army?
-
42, 22, 0
The mages around the tower look more interested in studying then in fighting you.
-
77, 26, 0
The wolf riders look lost and ready for guidance. Maybe they'll join a strong leader?
-
83, 66, 0
A small clearing filled with ogres appears further down this trail. They look bored, maybe they'll join you?
-
4, 65, 1
The vampires look bloated, as if they had recently fed. Perhaps if you talk to them they'll join your army.
-
5, 102, 1
The imps look like they are ready to play, not ready to fight.
-
8, 24, 1
The medusas eye you warily, but look like they might discuss terms.
-
24, 12, 1
These gnolls look more like thieves. Perhaps they'll join you in your quest for riches.
-
51, 99, 1
The hounds in this cave look more playful then anything else.
-
102, 52, 1
Looks like these dwarves mined all the gold in the area. Maybe they'll join you for a share of the loot.
-
102, 100, 1
These hydras are chained to the floor. If you release them maybe they'll join you.
-

Towns

Fly and Dimension Door spells are disabled in Mage Guilds.

Location Player Type Name
47, 55, 0 Red Random -
57, 55, 1 Blue Random -
52, 60, 1 Tan Random -

Monsters

The following monsters never want to join the hero.

Location Type Result
10, 54, 1 40 SkeletonSkeleton Skeletons 600 Gold
10, 59, 1 35 Skeleton WarriorSkeleton Warrior Skeleton Warriors 1000 Gold, 10 Crystal
16, 57, 1 35 Skeleton WarriorSkeleton Warrior Skeleton Warriors 1000 Gold, 10 Gem
53, 7, 1 40 Skeleton WarriorSkeleton Warrior Skeleton Warriors 1200 Gold
60, 98, 1 40 Skeleton WarriorSkeleton Warrior Skeleton Warriors 800 Gold
63, 93, 1 40 Skeleton WarriorSkeleton Warrior Skeleton Warriors 800 Gold, 15 Mercury
64, 15, 1 35 Skeleton WarriorSkeleton Warrior Skeleton Warriors 500 Gold
70, 99, 1 55 SkeletonSkeleton Skeletons 700 Gold, 15 Ore
91, 94, 1 45 Skeleton WarriorSkeleton Warrior Skeleton Warriors 700 Gold, 15 Sulfur
91, 97, 1 45 SkeletonSkeleton Skeletons 250 Gold, 25 Gem
94, 95, 1 40 SkeletonSkeleton Skeletons 500 Gold
98, 24, 1 30 Skeleton WarriorSkeleton Warrior Skeleton Warriors 500 Gold
98, 97, 1 35 Skeleton WarriorSkeleton Warrior Skeleton Warriors 1000 Gold
99, 94, 1 40 SkeletonSkeleton Skeletons 400 Gold, 20 Crystal

The following monsters always want to join the hero.

Location Type Result
19, 36, 0
19, 38, 0
30 MonkMonk Monks
19, 38, 0 25 ZealotZealot Zealots
32, 89, 0
33, 89, 0
20 WyvernWyvern Wyverns
34, 89, 0 20 Wyvern MonarchWyvern Monarch Wyvern Monarchs
44, 22, 0
45, 21, 0
25 MageMage Mages
43, 22, 0 25 Arch MageArch Mage Arch Mages
79, 26, 0
80, 27, 0
30 Wolf RiderWolf Rider Wolf Riders
81, 28, 0 30 Wolf RaiderWolf Raider Wolf Raiders
80, 64, 0
81, 63, 0
82, 63, 0
OgreOgre Ogres
2, 67, 1
3, 68, 1
25 VampireVampire Vampires
2, 68, 1 20 VampireVampire Vampires
2, 69, 1 25 Vampire LordVampire Lord Vampire Lords
3, 104, 1
4, 105, 1
30 ImpImp Imps
3, 105, 1 25 ImpImp Imps
2, 106, 1 30 FamiliarFamiliar Familiars
6, 27, 1
7, 26, 1
7, 28, 1
MedusaMedusa Medusas
6, 28, 1 Medusa QueenMedusa Queen Medusa Queens
25, 9, 1
26, 10, 1
26, 11, 1
50 GnollGnoll Gnolls
27, 11, 1 50 Gnoll MarauderGnoll Marauder Gnoll Marauders
47, 102, 1
48, 101, 1
49, 101, 1
25 Hell HoundHell Hound Hell Hounds
49, 103, 1 20 CerberusCerberus Cerberuses
102, 57, 1
104, 56, 1
30 DwarfDwarf Dwarf
104, 58, 1 20 DwarfDwarf Dwarf
103, 59, 1
104, 59, 1
20 Battle DwarfBattle Dwarf Battle Dwarf
102, 103, 1
103, 102, 1
15 HydraHydra Hydras
103, 103, 1 12 Chaos HydraChaos Hydra Chaos Hydras

Garrisons

Location Type Result
49, 90, 0 Media:Anti-Magic Garrison (horizontal).webp Garrison 20 HarpyHarpy Harpy, 15 Harpy HagHarpy Hag Harpy Hags
53, 99, 0 Media:Anti-Magic Garrison (horizontal).webp Garrison 30 RocRoc Rocs, 20 ThunderbirdThunderbird Thunderbirds
100, 33, 0 Media:Anti-Magic Garrison (horizontal).webp Garrison 20 Royal GriffinRoyal Griffin Royal Griffins, 30 GriffinGriffin Griffins

Signs

Location Message
95, 93, 1 Skeleton battle grounds, beware!

Other Objects

Location Type Result
24, 58, 1 Scholar Earth Magic Basic Earth Magic

Trivia

  • The map is named after the Great Flood myth, in which Noah collected "two of every kind" [of creatures] before the flood.

See Also: