Dendroid Guard and Dendroid Soldier: Difference between revisions
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'''Dendroid Gurads and Dendroid Soldiers''' are level 5 creatures of [[Rampart]], that are recruited from the [[Dendroid Arches]]. Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed. | '''Dendroid Gurads and Dendroid Soldiers''' are level 5 creatures of [[Rampart]], that are recruited from the [[Dendroid Arches]]. Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed. | ||
== Special ability == | == Special ability == | ||
Dendroids' attack causes enemy to bind to ground, unable to move until the stack of dendroids that entangled them moves or perishes. The visual effect of binding is a bunch of roots appearing from the ground. [[Harpy and Harpy Hag|Harpies]] are the exception because of their [[Harpy and Harpy Hag#Special ability strike and return|strike and return]] ability. They are bounded to the original hex they attacked from, and are not unbinded if the dendroid stack moves or dies. | Dendroids' attack causes enemy to bind to ground, unable to move until the stack of dendroids that entangled them moves or perishes. The visual effect of binding is a bunch of roots appearing from the ground. [[Harpy and Harpy Hag|Harpies]] are the exception because of their [[Harpy and Harpy Hag#Special ability strike and return|strike and return]] ability. They are bounded to the original hex they attacked from, and are not unbinded if the dendroid stack moves or dies. | ||
==Heroes with a Dendroid specialty== | |||
'''[[Ryland]]''' gives Dendroid Guards and Dendroid Soldiers he commands a [[speed]] bonus of 1, and increases their [[Primary skills#Attack skill|Attack]] and [[Primary skills#Defense skill|Defense]] skills after the 5th level. | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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Revision as of 13:09, 10 August 2015
Rampart creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Centaur | |||||||||||||||
Centaur Captain | |||||||||||||||
Level 2 | |||||||||||||||
Dwarf | |||||||||||||||
Battle Dwarf | |||||||||||||||
Level 3 | |||||||||||||||
Wood Elf | |||||||||||||||
Grand Elf | |||||||||||||||
Level 4 | |||||||||||||||
Pegasus | |||||||||||||||
Silver Pegasus | |||||||||||||||
Level 5 | |||||||||||||||
Dendroid Guard | |||||||||||||||
Dendroid Soldier | |||||||||||||||
Level 6 | |||||||||||||||
Unicorn | |||||||||||||||
War Unicorn | |||||||||||||||
Level 7 | |||||||||||||||
Green Dragon | |||||||||||||||
Gold Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Dendroid Guard | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Binding | ||||||||||||||||||
Dendroid Soldier | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Binding | ||||||||||||||||||
Portraits
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Dendroid Gurads and Dendroid Soldiers are level 5 creatures of Rampart, that are recruited from the Dendroid Arches. Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed.
Special ability
Dendroids' attack causes enemy to bind to ground, unable to move until the stack of dendroids that entangled them moves or perishes. The visual effect of binding is a bunch of roots appearing from the ground. Harpies are the exception because of their strike and return ability. They are bounded to the original hex they attacked from, and are not unbinded if the dendroid stack moves or dies.
Heroes with a Dendroid specialty
Ryland gives Dendroid Guards and Dendroid Soldiers he commands a speed bonus of 1, and increases their Attack and Defense skills after the 5th level.