Wandering creature: Difference between revisions
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'''Wandering creatures''' or (also sometimes '''monsters''') is a term for the [[creature]]s standing on the [[Adventure Map]]. The type of the creatures can be totally random, restricted by creature level or be specifically defined by the map-maker. If the creature is non-upgraded, there can be also upgraded creatures included in the battle. Since they only contain one type of monster, they always have +1 [[morale]]. | '''Wandering creatures''' or (also sometimes '''monsters''') is a term for the [[creature]]s standing on the [[Adventure Map]]. The type of the creatures can be totally random, restricted by creature level or be specifically defined by the map-maker. If the creature is non-upgraded, there can be also upgraded creatures included in the battle. Since they only contain one type of monster, they always have +1 [[morale]]. | ||
The number of creatures in a wandering creature encounter can vary from 1 to 9999. However, if the map-maker has not defined an exact number, the starting amount of creatures varies roughly between 1 (few) and 99 (horde) depending on the level of the creatures. | The number of creatures in a wandering creature encounter can vary from 1 to 9999. However, if the map-maker has not defined an exact number, the starting amount of creatures varies roughly between 1 (few) and 99 (horde) depending on the level of the creatures. The number of creatures in wandering creatures [[growth#Other meanings for growth|grows]] by 10% on the first day of every week. | ||
The number of creature stacks on the [[battlefield]], is basically depend on the strength ratio between the attacking hero's army and the strength of the wandering creatures. The rule of thumb is, that the stronger the hero's army is, the less stacks there are on the battlefield. However, every tile on the map influences the number of stacks in a fixed way. | The number of creature stacks on the [[battlefield]], is basically depend on the strength ratio between the attacking hero's army and the strength of the wandering creatures. The rule of thumb is, that the stronger the hero's army is, the less stacks there are on the battlefield. However, every tile on the map influences the number of stacks in a fixed way. |
Revision as of 11:11, 30 March 2016
Template:Neutral table |- style="border-width: 5px;" | align=left | Few | 1...4 |- | align=left | Several | 5...9 |- | align=left | Pack | 10...19 |- | align=left | Lots | 20...49 |- | align=left | Horde | 50...99 |- | align=left | Throng | 100...249 |- | align=left | Swarm | 250...499 |- | align=left | Zounds | 500...999 |- | align=left | Legion |1000...9999 |}
Wandering creatures or (also sometimes monsters) is a term for the creatures standing on the Adventure Map. The type of the creatures can be totally random, restricted by creature level or be specifically defined by the map-maker. If the creature is non-upgraded, there can be also upgraded creatures included in the battle. Since they only contain one type of monster, they always have +1 morale.
The number of creatures in a wandering creature encounter can vary from 1 to 9999. However, if the map-maker has not defined an exact number, the starting amount of creatures varies roughly between 1 (few) and 99 (horde) depending on the level of the creatures. The number of creatures in wandering creatures grows by 10% on the first day of every week.
The number of creature stacks on the battlefield, is basically depend on the strength ratio between the attacking hero's army and the strength of the wandering creatures. The rule of thumb is, that the stronger the hero's army is, the less stacks there are on the battlefield. However, every tile on the map influences the number of stacks in a fixed way.
Relative strength (%) | Stacks | |||||||
---|---|---|---|---|---|---|---|---|
< 50 % | 6–7 | |||||||
50...< 67 % | 5–7 | |||||||
67...< 100 % | 4–6 | |||||||
100...< 150 % | 3–5 | |||||||
150...< 200 % | 2–4 | |||||||
200 % or more | 1–3 |