Movement penalty: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (s) |
||
Line 4: | Line 4: | ||
* [[Movement#Consumption of the movement points|Movement]] | * [[Movement#Consumption of the movement points|Movement]] | ||
[[Category: | [[Category: Terms]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 06:27, 30 December 2016
Movement penalty is a term referring to the increased consumption of movement points when a hero moves on swamp, snow, sand or rough terrain. With Pathfinding secondary skill it is possible to completely eliminate penalties from different terrains. Additionally, roads negate all possible movement penalties.