Restoration of Erathia Manual Page 70: Difference between revisions
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Expert Effect | Expert Effect | ||
Combat | |||
15 | |||
Permanent | |||
Reanimates ((Power x 50) + 30) health points worth of killed undead | |||
creatures in target, allied troop. | |||
Reanimates ((Power x 50) + 60) health points worth of killed undead | |||
creatures in target, allied troop. | |||
Reanimates ((Power x 50) + 160) health points worth of killed undead | |||
creatures in target, allied troop. | |||
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Same as Advanced Effect. | Same as Advanced Effect. | ||
Protection from Earth | |||
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Damage from Earth Magic spells is reduced by 50% for all allied troops. | Damage from Earth Magic spells is reduced by 50% for all allied troops. | ||
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 070]] | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 070]] |
Revision as of 18:57, 13 January 2017
Level III
Animate Dead
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
15
Permanent
Reanimates ((Power x 50) + 30) health points worth of killed undead
creatures in target, allied troop.
Reanimates ((Power x 50) + 60) health points worth of killed undead
creatures in target, allied troop.
Reanimates ((Power x 50) + 160) health points worth of killed undead
creatures in target, allied troop.
Anti-Magic
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
15
1 Round/Power
Target, allied troop can only be affected by level 4 or 5 spells.
Target, allied troop can only be affected by level 5 spells.
Target, allied troop is immune to spell effects.
Earthquake
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat (Siege)
20
Instant
Does one point of damage to two, random castle walls during siege combat.
Does one point of damage to three, random castle walls during siege combat.
Does one point of damage to four, random castle walls during siege combat.
Force Field
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
12
2 Rounds
A two hex-wide force wall is created at target hex. Movement through these
hexes is blocked.
Same as Basic Effect, except the force wall is three hexes wide.
Same as Advanced Effect.
Protection from Earth
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
12
1 Round/Power
Damage from Earth Magic spells is reduced by 30% for target, allied troop.
Damage from Earth Magic spells is reduced by 50% for target, allied troop.
Damage from Earth Magic spells is reduced by 50% for all allied troops.