Restoration of Erathia Manual Page 82: Difference between revisions

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Halls
Halls


A town’s hall is its center of leadership. Your halls provide you with income in the form of gold. You may
A town's hall is its center of leadership. Your halls provide you with income in the form of gold. You may


order the construction of new structures and structure upgrades at the hall. For more information on
order the construction of new structures and structure upgrades at the hall. For more information on
Line 81: Line 81:
This upgrade to the city hall provides 4000 Gold per
This upgrade to the city hall provides 4000 Gold per


day. You may only build a capitol if you don’t already
day. You may only build a capitol if you don't already


have one.
have one.
Line 95: Line 95:


towns current population.
towns current population.
Structure
Cost
Requirements
Benefits
Fort
5000 Gold
+ 20 Wood
+ 20 Ore
Village Hall
Building a fort adds walls to a town.
Citadel
2500 Gold
+ 5 Ore
Fort
This upgrade to the fort adds a moat and the
primary arrow tower to a town. Presence of a citadel
increases the production of creature dwellings by
50%.
Castle
5000 Gold
+ 10 Wood
+ 10 Ore
Citadel
When a castle is built, it adds two arrow towers at
half strength of the primary tower, and the standard
walls are strengthened to fortified walls. Further,
production of creature dwellings is increased by
100%.




[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 082]]
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 082]]

Revision as of 19:00, 13 January 2017

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Buildings Common to All Towns

Halls

A town's hall is its center of leadership. Your halls provide you with income in the form of gold. You may

order the construction of new structures and structure upgrades at the hall. For more information on

constructing other buildings, see Towns (pg. 49).

Structure


Cost


Requirements


Benefits


Village Hall


N/A


N/A


The village hall, being the minimum defining

building of a town, is automatically a part of all

towns. It provides an income of 500 Gold per day.


Town Hall


2500 Gold


Village Hall, Tavern


This upgrade to the village hall provides 1000 Gold

per day.


City Hall


5000 Gold


Capitol


Town Hall, Blacksmith, Mage Guild

Level I, Marketplace

10,000 Gold City Hall, Castle


This upgrade to the town hall provides 2000 Gold

per day.

This upgrade to the city hall provides 4000 Gold per

day. You may only build a capitol if you don't already

have one.


Castles

A castle provides a town with increased security. Because castles add walls and other defensive features to

the town, enemy forces must lay siege to the town when they attack it (see Combat, pg. 40). Presence of

a castle also increases town creature production. Clicking on a castle will provide information about the

towns current population.

Structure


Cost


Requirements


Benefits


Fort


5000 Gold

+ 20 Wood

+ 20 Ore


Village Hall


Building a fort adds walls to a town.


Citadel


2500 Gold

+ 5 Ore


Fort


This upgrade to the fort adds a moat and the

primary arrow tower to a town. Presence of a citadel

increases the production of creature dwellings by

50%.


Castle


5000 Gold

+ 10 Wood

+ 10 Ore


Citadel


When a castle is built, it adds two arrow towers at

half strength of the primary tower, and the standard

walls are strengthened to fortified walls. Further,

production of creature dwellings is increased by

100%.