Join: Difference between revisions
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'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charsima is greater there are three possible outcomes: | |||
# the stack will join for free | |||
# the stack will join for gold, or | |||
# the stack will fight. | |||
== Calculation and factors == | |||
{| border =1 cellspacing=0 cellpadding=3 style="float:right" | {| border =1 cellspacing=0 cellpadding=3 style="float:right" | ||
|+ Power factor values | |+ Power factor values | ||
Line 19: | Line 25: | ||
| k < 0,333 | | k < 0,333 | ||
| -3 | | -3 | ||
|} | |}{{Math|M > C → Creature stack will fight}} | ||
{{Math|M > C → Creature stack will fight}} | |||
{{Math|M ≤ C → Creature may join}}<br><br> | {{Math|M ≤ C → Creature may join}}<br><br> | ||
{{Math|C <nowiki>=</nowiki> P + D + S}} | {{Math|C <nowiki>=</nowiki> P + D + S}} |
Revision as of 10:11, 19 January 2017
Joining is a feature where a stack of wandering creatures are willing to become a part of hero's army for free or in exchange for gold. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charsima is greater there are three possible outcomes:
- the stack will join for free
- the stack will join for gold, or
- the stack will fight.
Calculation and factors
k | P |
---|---|
k ≥ 7 | 11 |
1 ≤ k < 7 | 2×(k-1), rounded down |
0,5 ≤ k < 1 | -1 |
0,333 ≤ k < 0,5 | -2 |
k < 0,333 | -3 |
M > C → Creature stack will fight
M ≤ C → Creature may join
C = P + D + S
H = √(1 + 0,05 × A) × (1 + 0,05 × D)
H is hero strenght value
A is attack skill value
D is defense skill value
AI is sum of all creatures' AI value
ATOT
M is for mood Compilant → M= -4 Friendly → M = 1–7 Aggressive → M = 1–10 Hostile → M = 4–10 Savage → M = 10