Luck: Difference between revisions
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When a unit gets lucky, it deals | When a unit gets lucky, it deals double damage to the enemy. | ||
You cannot have negative luck, and maximum luck is '''+3'''. | You cannot have negative luck, and maximum luck is '''+3'''. |
Revision as of 03:58, 10 May 2009
When a unit gets lucky, it deals double damage to the enemy.
You cannot have negative luck, and maximum luck is +3.
Luck | % chance |
---|---|
+1 | 4.2% |
+2 | 8.3% |
+3 | 12.5% |
Things that give luck:
- Secondary Skill
- Artifacts that affect luck
- Clover of Fortune +1
- Cards of Prophecy +1
- Hourglass of the Evil Hour negates all luck
- Ladybird of Luck +1
- Still Eye of the Dragon +1
- Pendant of Courage +3 Luck and Morale
- Adventure map locations affect luck
- Faerie Ring +1 luck
- Fountain of Fortune -1 to +3 luck
- Swan Pond +2 luck
- Spells