Churchyard: Difference between revisions
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As with all creature banks, the hero's troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale. | As with all creature banks, the hero's troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale. | ||
For Random Map Generator: | |||
* Terrain: any dry land. | |||
* Value: 1500. | |||
* Density: 100. | |||
[[Category: Adventure Map]] | [[Category: Adventure Map]] | ||
[[Category: Creature Banks]] | [[Category: Creature Banks]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 00:29, 26 July 2018
Churchyard | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 100% | valign=middle align=middle |
120 |
| 2500
1 minor artifact
|
|-
|}
Churchyard is an Adventure Map location, and commonly known as one of the Creature Banks. It guarded by 120 Walking Dead. The reward is 2500 and 1 minor artifact.
As with all creature banks, the hero's troops are located in the middle of the battlefield surrounded by enemies, and War Machines are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale.
For Random Map Generator:
- Terrain: any dry land.
- Value: 1500.
- Density: 100.