Chaos Hydra: Difference between revisions
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Since the Chaos Hydras attacks all adjacent enemies, they're great in close quarters.They can get into the center of a group of enemies without suffering severe losts , thanks to high health and armor.Using [[Haste]] on them is a must as it their speed , while not being bad at all is not enoght to get into the fray inmediatly , which their multi-attack mechanic calls for. | Since the Chaos Hydras attacks all adjacent enemies, they're great in close quarters.They can get into the center of a group of enemies without suffering severe losts , thanks to high health and armor.Using [[Haste]] on them is a must as it their speed , while not being bad at all is not enoght to get into the fray inmediatly , which their multi-attack mechanic calls for. | ||
They cannot be | They cannot be retaliated so they can easily gain the upper hand when dueling other extremely powerful level 7 creatures , such as [[Dragons]], [[Archangel]]s and [[Titan]]s | ||
{{Fortress units}} | {{Fortress units}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 21:42, 24 May 2013
Dwelling
Chaos Hydra is recruited in Upg. Hydra Pond.
Upgrading
This is the upgraded version of the Hydra.
Description
Chaos Hydras are multiheaded serpents attacking with vicious bites. When they attack, they attack all adjacent enemy stacks.
Strategy
Since the Chaos Hydras attacks all adjacent enemies, they're great in close quarters.They can get into the center of a group of enemies without suffering severe losts , thanks to high health and armor.Using Haste on them is a must as it their speed , while not being bad at all is not enoght to get into the fray inmediatly , which their multi-attack mechanic calls for.
They cannot be retaliated so they can easily gain the upper hand when dueling other extremely powerful level 7 creatures , such as Dragons, Archangels and Titans