Marketplace: Difference between revisions
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!Marketplaces!!Gold->BR!!Gold->MR!!BR->Gold!!BR->BR!!BR->MR!!MR->Gold!!MR->BR!!MR->MR!!colspan=2|Buy/Sell Ratio | !Marketplaces!!Gold->BR!!Gold->MR!!BR->Gold!!BR->BR!!BR->MR!!MR->Gold!!MR->BR!!MR->MR!!colspan=2|Buy/Sell Ratio | ||
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|1 Marketplace||2500->1||5000->1||1->25||10->1||20->1||1->50||5->1||10->1||100||(400/4 | |1 Marketplace||2500->1||5000->1||1->25||10->1||20->1||1->50||5->1||10->1||100||(400/4) | ||
|- | |- | ||
|2 Marketplaces||1667->1||3333->1||1->37||7->1||13->1||1->75||3->1||7->1||44.44444...||(400/9) | |2 Marketplaces||1667->1||3333->1||1->37||7->1||13->1||1->75||3->1||7->1||44.44444...||(400/9) |
Revision as of 20:55, 5 July 2013
A place in your town, where you can trade surplus resources for scarce ones.
If you have many marketplaces you get better trades:
Marketplaces | Gold->BR | Gold->MR | BR->Gold | BR->BR | BR->MR | MR->Gold | MR->BR | MR->MR | Buy/Sell Ratio | |
---|---|---|---|---|---|---|---|---|---|---|
1 Marketplace | 2500->1 | 5000->1 | 1->25 | 10->1 | 20->1 | 1->50 | 5->1 | 10->1 | 100 | (400/4) |
2 Marketplaces | 1667->1 | 3333->1 | 1->37 | 7->1 | 13->1 | 1->75 | 3->1 | 7->1 | 44.44444... | (400/9) |
3 Marketplaces | 1250->1 | 2500->1 | 1->50 | 5->1 | 10->1 | 1->100 | 3->1 | 5->1 | 25 | (400/16) |
4 Marketplaces | 1000->1 | 2000->1 | 1->62 | 4->1 | 8->1 | 1->125 | 2->1 | 4->1 | 16 | (400/25) |
5 Marketplaces | 833->1 | 1667->1 | 1->75 | 3->1 | 7->1 | 1->150 | 2->1 | 3->1 | 11.11111... | (400/36) |
6 Marketplaces | 714->1 | 1429->1 | 1->88 | 3->1 | 6->1 | 1->175 | 1->1 | 3->1 | 8.16327... | (400/49) |
7 Marketplaces | 625->1 | 1250->1 | 1->100 | 3->1 | 5->1 | 1->200 | 1->1 | 3->1 | 6.25 | (400/64) |
8 Marketplaces | 556->1 | 1111->1 | 1->112 | 2->1 | 4->1 | 1->225 | 1->1 | 2->1 | 4.93827... | (400/81) |
9+ Marketplaces | 500->1 | 1000->1 | 1->125 | 2->1 | 4->1 | 1->250 | 1->1 | 2->1 | 4 | (400/100) |
The operation is always at a loss: selling X amount of resource A for Y amount of resource B, and then doing the reverse operation of trading Y amount resource B back for Z amount of resource A, will always give final result of Z much lesser than the starting X. This roughly follows the following formula: 400 units will be traded back for (n+1)² units, where n is the amount of cities with marketplaces that you own, capped to 9.