Talk:Town themes: Difference between revisions
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"Originally this theme was created for [[Castle]]." | "Originally this theme was created for [[Castle]]." | ||
Where did you get this info? I hope you didn't just assume that was its first purpose based on ''Ubisoft's'' naming of them.--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 21:47, 4 April 2021 (UTC) | Where did you get this info? I hope you didn't just assume that was its first purpose based on ''Ubisoft's'' naming of them.--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 21:47, 4 April 2021 (UTC) | ||
* See comments to YouTube video with Stronghold theme uploaded on 21 January 2012. They say Castle used this theme in demo version.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 11:58, 6 April 2021 (UTC) |
Revision as of 11:58, 6 April 2021
The more bland section of the Inferno theme kinda reminds me of their alien origins.--FirePaladin2 (talk) 17:33, 27 February 2021 (UTC)
- Possibly it is so! In fact, if one doesn't know themes of Inferno and possibly Conflux, he/she may think it is about aliens. Castle is like a call for a combat, while Stronghold is the climax of an epic battle. Necropolis theme could be in a horror movie, and Rampart is very close to Lord of the Rings elves/dwarves music (note that Heroes 3 came before LOTR films!) Finally, Tower, Dungeon, and Fortress are the most "symphonized" town themes, with Tower being a pure concert masterpiece.--Dread Knight (talk) 11:06, 28 February 2021 (UTC)
Stronghold
"Originally this theme was created for Castle." Where did you get this info? I hope you didn't just assume that was its first purpose based on Ubisoft's naming of them.--FirePaladin2 (talk) 21:47, 4 April 2021 (UTC)
- See comments to YouTube video with Stronghold theme uploaded on 21 January 2012. They say Castle used this theme in demo version.--Dread Knight (talk) 11:58, 6 April 2021 (UTC)