Template:Creature: Difference between revisions

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(Created page with "{| style="background-color: rgb(220, 220, 255); border-width: 0px" cellpadding="3"; align=right |- | colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | '''Level {{{lvl...")
 
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{| style="background-color: rgb(220, 220, 255); border-width: 0px" cellpadding="3"; align=right
{| style="background-color: #CCCCFF; border-width: 0px" cellpadding="3"; align=right
|-
|-
| colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | '''Level {{{lvl|}}} creatures of [[{{{Town}}}|<span style="color:#FFFFFF">{{{Town}}}</span>]]'''
| colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | '''Level {{{lvl|}}} creatures of [[{{{Town}}}|<span style="color:#FFFFFF">{{{Town}}}</span>]]'''

Revision as of 17:08, 29 August 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
'
File:Creature .gif Attack Skill {{{2}}} Damage {{{5}}}
Defense Skill {{{3}}} Health {{{6}}}
Speed {{{7}}} Shots {{{4}}}
Growth {{{10}}} Cost {{{11}}}
Special: {{{8}}}
Upgraded creature name
File:Creature .gif Attack Skill Damage
Defense Skill Health
Speed Shots
Growth Cost
Special:

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creaturestats
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}