Restoration of Erathia Manual Page 77: Difference between revisions
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[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 077]] | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 077]]{{keywords}} |
Revision as of 03:57, 5 June 2021
Protection from Water
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
5
1 Round/Power
Damage from Water Magic spells is reduced by 30% for target, allied troop.
Damage from Water Magic spells is reduced by 50% for target, allied troop.
Damage from Water Magic spells is reduced by 50% for all allied troops.
Summon Boat
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Adventure
8
Instant
Summons one of your hero's boats to their current location. If none of those boats are
available, then one of your other heroes' boats is summoned. Spell has a 50% chance of
working. The spell fails if there are no unoccupied boats available.
Same as Basic Effect, except that if no boats are available, a new one is created.
The spell has a 75% chance of working. There are a maximum of sixty-four boats
allowed on the Adventure Map at one time. The spell fails if all are occupied.
Same as Advanced Effect, except that the spell has a 100% chance of
working (unless all sixty-four boats are occupied).
Level II
Ice Bolt
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
8
Instant
Target, enemy troop receives ((Power x 20) + 10) damage.
Target, enemy troop receives ((Power x 20) + 20) damage.
Target, enemy troop receives ((Power x 20) + 50) damage.
Remove Obstacle
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Combat
7
Instant
Removes one, non-magic obstacle from the battlefield. Integrated obstacles,
such as cliffs are not affected.
Same as Basic Effect, except Fire Walls may also be removed.
Same as Advanced Effect, except all, non-integrated obstacles can
be removed.
Scuttle Boat
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect
Adventure
8
Instant
Spell has 50% chance of destroying a boat, unless occupied.
Spell has a 75% chance of destroying a boat, unless occupied.
Spell destroys a boat, unless occupied.Template:Keywords