Road: Difference between revisions
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'''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty. | '''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty. | ||
[[Category: Adventure Map]] | [[Category: Adventure Map]]{{keywords}} |
Revision as of 04:05, 5 June 2021
Road type | Cost [%] | Cost MP | ||||||
---|---|---|---|---|---|---|---|---|
Cobblestone road |
50% | 50 | ||||||
Gravel road |
65% | 65 | ||||||
Dirt road |
75% | 75 |
Road ignores all terrain penalties and enables hero to move further on the Adventure Map. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.Template:Keywords