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'''Hero specialty''' is a beneficial trait of an hero. Specialties can be categorized into four types: spells, creatures, secondary skills and productions. The first three mentioned all improve the usage of the specified trait, the production specialty generates [[resources]] for the kingdom. Most of the specialties are unique, like [[Orrin]]s [[archery]] or [[Solmyr]]s [[chain lightning]]. However, there are several specialties shared by few heroes, like [[offence]] for [[Crag Hack ]] and [[Gundula]] or [[armourer]] for [[Neela]], [[Mephala]] and [[Tazar]].
'''Hero specialty''' is a trait of a hero, which typically improves hero's performance in [[combat]]. Specialties can be categorized into four types: [[spell]]s, [[creature]]s, [[secondary skill]]s and [[production]]s. Production specialties do not affect in combat, but generates [[resources]] (except [[wood]] and [[ore]]) for the kingdom. Most of the specialties are unique, but there is also shared specialties. For example, [[offence]] is a specialty of [[Crag Hack]] and [[Gundula]].


{{ab}} and {{sod}} expansions introduced [[Adrienne]], [[Darco]], [[Gelu]] and [[Sir Mullich]], who have exceptional specialties. Adrienne's specialty is [[fire magic]], which is a secondary skill, but it does not give her any other befits than the fact that she starts with expert fire magic. Draco has [[enchanter]]s and Gelu has [[sharpshooter]]s as specialty. The exception for both of them is, that Draco can "upgrade" [[mage]]s/[[arch mage]]s and [[monk]]s/[[zealot]]s to [[enchanter]]s, and respectively Gelu can upgrade [[archer]]s/[[Archer/Marksman|marksmen]] and [[elves]]/[[grand elves]] to [[sharpshooter]]s. [[Sir Mullich]]s has speed as specialty, which increases combat speed for creatures under his command by +2.  
{{ab}} and {{sod}} expansions introduced [[Adrienne]], [[Darco]], [[Gelu]] and [[Sir Mullich]], who have specialties that can not be categorized into any of the four above mentioned. Adrienne's specialty is [[fire magic]], which is a secondary skill, but it only allows her to start with with expert fire magic. Draco has [[enchanter]]s and Gelu has [[sharpshooter]]s as a specialty. The exception for both of them is, that Draco can "upgrade" [[mage]]s/[[arch mage]]s and [[monk]]s/[[zealot]]s to [[enchanter]]s, and respectively Gelu can upgrade [[archer]]s/[[Archer/Marksman|marksmen]] and [[elves]]/[[grand elves]] to [[sharpshooter]]s. [[Sir Mullich]]s has speed as a specialty, which increases combat speed for creatures under his command by +2.


== Calculation ==
== Creature specialties ==
== Production specialties ==
== Secondary skill specialties ==
=== Calculation ===
Specialties of [[Sorcery]], [[Logistics]], [[Offense]], and the like have similar effects. They all increase the skill by a 5% per level. To calculate for this type of specialty, you must get 5% of the secondary skill's effect and multiply it to the hero's level, then add to the skill's effect.   
Specialties of [[Sorcery]], [[Logistics]], [[Offense]], and the like have similar effects. They all increase the skill by a 5% per level. To calculate for this type of specialty, you must get 5% of the secondary skill's effect and multiply it to the hero's level, then add to the skill's effect.   
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.05*30*20+30 = 60, thus Crag Hack's army will deal 60% more damage. That means that he has gained a 30% increase to his Offense skill. It also means that he gained 30% more offense than any other character, aside from [[Gundula]] would have.
.05*30*20+30 = 60, thus Crag Hack's army will deal 60% more damage. That means that he has gained a 30% increase to his Offense skill. It also means that he gained 30% more offense than any other character, aside from [[Gundula]] would have.


== Creature specialties ==
== Spell specialties ==  
== Spell specialties ==
=== Bless ===
=== Bless ===
Bless is the specialty of [[Adela]]. It causes [[bless]] to be cast with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). Adela's bless specialty increases the damage of a unit using the following equation:
Bless is the specialty of [[Adela]]. It causes [[bless]] to be cast with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). Adela's bless specialty increases the damage of a unit using the following equation:
* base damage * 0.03 * hero level / unit level
* base damage * 0.03 * hero level / unit level
This extra damage is in addition to the bless spell. For example, at level 18 Adela will provide a 54% damage bonus to [[halberdier]]s, 27% to [[marksman|marksmen]], 18% to [[royal griffin]]s, 13.5% to [[crusader]]s, 10.8% to [[zealot]]s, 9% to [[champion]]s, and 7.1% to [[archangel]]s.
This extra damage is in addition to the bless spell. For example, at level 18 Adela will provide a 54% damage bonus to [[halberdier]]s, 27% to [[marksman|marksmen]], 18% to [[royal griffin]]s, 13.5% to [[crusader]]s, 10.8% to [[zealot]]s, 9% to [[champion]]s, and 7.1% to [[archangel]]s.
=== Secondary skill specialties ===
=== Production specialties ===


== See also ==
== See also ==
* [[List of all the hero specialties]]
* [[List of all the hero specialties]]
[[Category:Hero specialties|*]]
[[Category:Hero specialties|*]]

Revision as of 10:38, 23 October 2013

Hero specialty is a trait of a hero, which typically improves hero's performance in combat. Specialties can be categorized into four types: spells, creatures, secondary skills and productions. Production specialties do not affect in combat, but generates resources (except wood and ore) for the kingdom. Most of the specialties are unique, but there is also shared specialties. For example, offence is a specialty of Crag Hack and Gundula.

Armageddon's Blade and Shadow of Death expansions introduced Adrienne, Darco, Gelu and Sir Mullich, who have specialties that can not be categorized into any of the four above mentioned. Adrienne's specialty is fire magic, which is a secondary skill, but it only allows her to start with with expert fire magic. Draco has enchanters and Gelu has sharpshooters as a specialty. The exception for both of them is, that Draco can "upgrade" mages/arch mages and monks/zealots to enchanters, and respectively Gelu can upgrade archers/marksmen and elves/grand elves to sharpshooters. Sir Mullichs has speed as a specialty, which increases combat speed for creatures under his command by +2.

Creature specialties

Production specialties

Secondary skill specialties

Calculation

Specialties of Sorcery, Logistics, Offense, and the like have similar effects. They all increase the skill by a 5% per level. To calculate for this type of specialty, you must get 5% of the secondary skill's effect and multiply it to the hero's level, then add to the skill's effect.


Formula = (.05*Secondary skill's effect percentage*Hero level+Secondary skill's effect percentage)


Example: Level 20 Crag Hack with Expert Offense.


.05*30*20+30 = 60, thus Crag Hack's army will deal 60% more damage. That means that he has gained a 30% increase to his Offense skill. It also means that he gained 30% more offense than any other character, aside from Gundula would have.

Spell specialties

Bless

Bless is the specialty of Adela. It causes bless to be cast with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). Adela's bless specialty increases the damage of a unit using the following equation:

  • base damage * 0.03 * hero level / unit level

This extra damage is in addition to the bless spell. For example, at level 18 Adela will provide a 54% damage bonus to halberdiers, 27% to marksmen, 18% to royal griffins, 13.5% to crusaders, 10.8% to zealots, 9% to champions, and 7.1% to archangels.

See also