Medusa and Medusa Queen: Difference between revisions

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{{creaturestats|Dungeon|9|9|4|6-8|25|5|No [[Melee Penalty]] + [[petrify|Stone gaze]]|Creature_Medusa.png|4|300 [[gold]]}}
{{Creature
==Dwelling==
| lvl      = 4
Medusas are recruited in the [[Chapel of Stilled Voices]].
| Town      = Dungeon
==Upgrading==
| Name      = Medusa
Medusas can be upgraded to [[Medusa Queen]]s for 30 [[gold]] per Medusa.
| Attack    = 9
| Defence  = 9
| Speed    = 5
| Growth    = 4
| Damage    = 6–8
| Health    = 25
| Shots    = 4
| Cost      = 300
| Special  = No [[melee penalty]] + [[stone gaze]] 20%
| U_name    = Medusa queen
| U_image  = Medusaqueen
| U_attack  = 10
| U_defence = 10
| U_speed  = 6
| U_damage  = 6–8
| U_health  = 30
| U_shots  = 8
| U_cost    = 330
| U_special = No [[melee penalty]] + [[stone gaze]] 20%
}}


{{Dungeon units}}
'''Medusas and medus queens''' are level 4 creatures of [[dungeon town]]. They are recruited from the [[chapel of stilled voices]].
 
Armed with bows, medusas and medusa queens can attack at range to good effect. Their hand-to-hand attacks do the same damage and also have a 20% chance of [[petrify]]ing their targets for three rounds. Petrified creatures cannot move, take 50% damage, and become unfrozen when attacked.


{{Town creatures
{{Town creatures

Revision as of 09:02, 28 November 2013

Statistics
Medusa
 Cost per troop 

300

Attack 9
Defense
Damage 6–8
Health 25
Speed 5
Movement Ground
Size 1
Shots 4
Growth 4
AI Value
 Special abilities:
No melee penalty + stone gaze 20%
Medusa queen
File:Creature Medusa queen.png
 Cost per troop 

330

Attack 10
Defense
Damage 6–8
Health 30
Speed 6
Movement Ground
Size 1
Shots 8
Growth 4
AI Value
 Special abilities:
No melee penalty + stone gaze 20%
Portraits
File:Medusa queen portrait.png
File:Mini Portrait Medusa queen.png

Medusas and medus queens are level 4 creatures of dungeon town. They are recruited from the chapel of stilled voices.

Armed with bows, medusas and medusa queens can attack at range to good effect. Their hand-to-hand attacks do the same damage and also have a 20% chance of petrifying their targets for three rounds. Petrified creatures cannot move, take 50% damage, and become unfrozen when attacked.

Template:Town creatures