Template:Creature: Difference between revisions

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{| style="background-color: #CCCCFF; border-width: 0px; float: {{float|right}}};" cellpadding="3";
{| style="background-color: #CCCCFF; border-width: 0px; float: {{{float|right}}};" cellpadding="3";
|-
|-
| colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | '''Level {{{lvl|}}} creatures of [[{{{Town}}}|<span style="color:#FFFFFF">{{{Town}}}</span>]]'''
| colspan=5 align=center bgcolor=3250FF style="color:#FFFFFF" | '''Level {{{lvl|}}} creatures of [[{{{Town}}}|<span style="color:#FFFFFF">{{{Town}}}</span>]]'''

Revision as of 07:27, 29 November 2013

Level creatures of [[{{{Town}}}|{{{Town}}}]]
'
[[Image:Creature {{{Name}}}.gif]] Attack skill {{{Attack}}} Damage {{{Damage}}}
Defense skill {{{Defence}}} Health {{{Health}}}
Speed {{{Speed}}} Shots {{{Shots}}}
Growth {{{Growth}}} Cost {{{Cost}}} Gold
Special: None
Upgraded creature name
[[Image:Creature {{{U_name}}}.gif]] Attack skill Damage
Defense skill Health
Speed Shots
Growth Cost Gold
Special: None

How to use

Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".

{{Creature
 | lvl       = 
 | Town      = 
 | Name      = 
 | Attack    = 
 | Defence   = 
 | Speed     = 
 | Growth    = 
 | Damage    = 
 | Health    = 
 | Shots     = 
 | Cost      = 
 | Special   = 
 | U_name    = 
 | U_attack  = 
 | U_defence = 
 | U_speed   = 
 | U_damage  = 
 | U_health  = 
 | U_shots   = 
 | U_cost    = 
 | U_special = 
}}