Template:Creature: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 32: | Line 32: | ||
| rowspan="4" align=center valign=center bgcolor=FFFFFF | {{{Onlyone|[[Image:Creature {{{U_image|{{{U_name}}}}}}.gif]]}}} | | rowspan="4" align=center valign=center bgcolor=FFFFFF | {{{Onlyone|[[Image:Creature {{{U_image|{{{U_name}}}}}}.gif]]}}} | ||
| '''[[Primary skill#attack skill|Attack]]''' | | '''[[Primary skill#attack skill|Attack]]''' | ||
| {{{U_attack}}} | | {{{Onlyone|{{{U_attack}}} }}}} | ||
| '''[[Speed]]''' | | {{{Onlyone|'''[[Speed]]''' }}} | ||
| {{{U_speed}}} | | {{{Onlyone|{{{U_speed}}} }}} | ||
|- | |- | ||
| '''[[Primary skill#defense skill|Defense]]''' | | '''[[Primary skill#defense skill|Defense]]''' | ||
| {{{U_defense|{{{U_defence}}}}}} | | {{{Onlyone|{{{U_defense|{{{U_defence}}}}}} }}} | ||
| '''[[Movement (combat)|Movement]]''' | | '''[[Movement (combat)|Movement]]''' | ||
| {{{U_movement|}}} | | {{{Onlyone|{{{U_movement|}}} }}} | ||
|- | |- | ||
| '''[[Damage]]''' | | '''[[Damage]]''' | ||
| {{{U_damage}}} | | {{{Onlyone|{{{U_damage}}} }}} | ||
| {{{No_shots|'''[[Shots]]'''}}} | | {{{No_shots|'''[[Shots]]'''}}} | ||
| {{{U_shots|}}} | | {{{Onlyone|{{{U_shots|}}} | ||
|- valign="top" | |- valign="top" | ||
| '''[[Health]]''' | | '''[[Health]]''' |
Revision as of 14:02, 2 December 2013
Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]] Basic growth: {{{Growth}}} | ||||
{{{Name}}} | ||||
[[Image:Creature {{{Name}}}.gif]] | Attack | {{{Attack}}} | Speed | {{{Speed}}} |
Defense | {{{Defence}}} | Movement | ||
Damage | {{{Damage}}} | Shots | ||
Health | {{{Health}}} | Cost | {{{Cost}}} | |
Special: {{{Special}}} | ||||
NOTHING | ||||
[[Image:Creature {{{U_name}}}.gif]] | Attack | {{{U_attack}}} } | Speed | {{{U_speed}}} |
Defense | {{{U_defence}}} | Movement | ||
Damage | {{{U_damage}}} | Shots | ||
Health | {{{U_health}}} | Cost | {{{U_cost}}} | |
Special: {{{U_special}}} |
How to use
Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".
{{Creature | Town = | lvl = | Growth = | Name = | Attack = | Defence = | Damage = | Health = | Speed = | Movement = | Shots = | Cost = | Special = | U_name = | U_attack = | U_defense = | U_damage = | U_health = | U_speed = | U_movement = | U_shots = | U_cost = | U_special = }} |