Pikeman and Halberdier: Difference between revisions
Jump to navigation
Jump to search
m moved Pikeman/Halberdier to Pikeman and halberdier |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Creature | {{Creature | ||
| | | Town = Castle | ||
| | | lvl = 1 | ||
| | | Growth = 14 | ||
| | | Name = Pikeman | ||
| Attack | | Attack = 4 | ||
| | | Defense = 5 | ||
| | | Damage = 1–3 | ||
| | | Health = 10 | ||
| | | Speed = 4 | ||
| | | Movement = Ground | ||
| Shots | | Shots = N/A | ||
| Cost | | Cost = 60 | ||
| Special | | Special = Immune to [[jousting]] | ||
| U_name | | U_name = Halberdier | ||
| U_attack = 6 | |||
| U_attack | | U_defense = 5 | ||
| | | U_damage = 2–3 | ||
| | | U_health = 10 | ||
| | | U_speed = 5 | ||
| | | U_movement = Ground | ||
| | | U_shots = N/A | ||
| U_shots | | U_cost = 75 | ||
| U_cost | | U_special = Immune to [[jousting]] | ||
| U_special = Immune to [[jousting]] | |||
}} | }} | ||
| Line 47: | Line 46: | ||
[[Category:Creatures]] | [[Category:Creatures]] | ||
Revision as of 16:52, 28 January 2014
| Statistics | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pikeman | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
| Special abilities: | ||||||||||||||||||||
| Immune to jousting | ||||||||||||||||||||
| Halberdier | ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
| Special abilities: | ||||||||||||||||||||
| Immune to jousting | ||||||||||||||||||||
Portraits
| ||||||||||||||||||||
Pikemen and halberdiers are the level 1 creatures of castle. They can be recruited from the guardhouse, and are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings.







