Template:Creature
Level {{{lvl}}} creatures of [[{{{Town}}}|{{{Town}}}]] Basic growth: {{{Growth}}} | ||||
{{{Name}|Creature}} | ||||
File:Creature Creature.gif | Attack | {{{Attack}}} | Speed | {{{Speed}}} |
Defense | {{{Defence}}} | Movement | ||
Damage | {{{Damage}}} | Shots | ||
Health | {{{Health}}} | Cost | {{{Cost}}} | |
Special: {{{Special}}} | ||||
- | ||||
File:Creature .gif | Attack | {{{U_attack}}} | Speed | {{{U_speed}}} |
Defense | {{{U_defence}}} | Movement | ||
Damage | {{{U_damage}}} | Shots | ||
Health | {{{U_health}}} | Cost | {{{U_cost}}} | |
Special: {{{U_special}}} |
How to use
Copy the code at the beginning of the creature article, and fill in the missing information. Notice, that the factors below are case sensitive meaning, that "Town" is not the same as "town".
{{Creature | Town = | lvl = | Growth = | Name = | Attack = | Defense = | Damage = | Health = | Speed = | Movement = | Shots = | Cost = | Special = | U_name = | U_attack = | U_defense = | U_damage = | U_health = | U_speed = | U_movement = | U_shots = | U_cost = | U_special = }} |
If only one set of information is needed (e.g. neutral creatures, you can add the following row with no value:
| Onlyone =