Talk:Damage
Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills.
Edit June 23rd, 2014: I just noted that due to my editing, the following (original) sentence now appears twice: "Creatures in a stack do individual damage, meaning that every creature's damage is randomly chosen. Base damage is calculated by multiplying the damage dealt by creatures in a stack with the number of creatures in the stack." My apologies, I will rectify this later when my current changes are approved.