Talk:Damage
Edit June 23rd, 2014: Besides some minor rephrasing, I corrected the lower damage cap, which is not 72.5% damage, but 30% damage. I also added that terrain, spells and creature specialties may affect attack and defense skills.-Entelechy 11:26, 11 July 2014 (CEST) (signed later).
- I bealieve we mean the same thing here. 70% from 100 is 70, while -30% from 100 is also 70. However, we have a disagreement in wheter it is 70%/-30% or 72.5%/-27.5%. Everywhere it is said that the the reduction is the first one, but to my recollection I tested this out and the vague truth is the latter. Link here. --Kapteeni Ruoska 12:10, 11 July 2014 (CEST)
- Haha, that thread looks familiar :-). Actually, when making the above-mentioned edit, I did actually stumble upon your post and therefore I tested it again before editing this page. But again I found a maximum damage reduction of 70% (i.e., attacks do only 30% damage). I am not sure what can account for our different findings. But feel free to let me know if you get the same results when testing it again and then I am happy to try and find out what may be going on. -Entelechy 13:02, 11 July 2014 (CEST)
This page does a good job explaining base damage and how this is modified by attack and defense skills. But maybe it is a good idea to include all damage modifiers here? Perhaps just mention them and refer to their corresponding page, or even provide a full explanation here? User Ecoris from HeroesCommunity compiled a useful list of modifiers in this thread (11th post): http://heroescommunity.com/viewthread.php3?TID=11801&pagenumber=2. Also, a version of his general description (9th post on that page) could be included here. -Entelechy 11:26, 11 July 2014 (CEST)
- Go ahead! :) I have just been too lazy to organize this page. --Kapteeni Ruoska 12:10, 11 July 2014 (CEST)
- Ok, I will put it on my to-do list ;-). -Entelechy 13:03, 11 July 2014 (CEST)
- Wow, it seems this item on my to-do list has just become a lot smaller :-). Great additions so far (also on the Master Genie page by the way)!-Entelechy 20:17, 14 July 2014 (CEST)
- Given your great and hard work on editing this page, I felt it would be inappropriate to edit it at the same time. I did find the following thread on HeroesCommunity, though, which might be useful. But I am also happy to incorporate it here myself, of course, once you feel you are done with this page for now. -Entelechy 19:57, 15 July 2014 (CEST)
- One is always welcome to do changes and add more contents. Although it is sometimes good to check if another is currently working on article. Personally I like to "save" the changes from time to time. Your article seems (based on quick reading) valid, but I am not sure it has any concrete knowledge. It seems to contain more guesses than hard evidence. --Kapteeni Ruoska 08:19, 16 July 2014 (CEST)
- Thanks for the comments. Perhaps it might be an idea then to just add an External Link section on this page and also refer in it to the other above-mentioned thread. I also added some information on spell damage by the way - I hope it is useful. I am wondering about the formula, though. Shouldn't AD be added to the list with As when it is positive and to the list of Ds when it is negative? Also, I believe all Ds should be entered in separate brackets as follows: (1-D1)x(1-D2) etc. As the formula is now, it seems damage may be negative. -Entelechy 23:53, 16 July 2014 (CEST)
- I have been wondering AD's place as well. In fact, I origianlly wrote them sparately, but came to a conclusion, that it such a significant factor, that it should stand alone. However, I am still not sure. Lets leave it there for awhile and finish the article. We can then make a decision wheter to put it in the brackets or not.
- I believe the formula is right. Your suggestion is incorrect, because (1-x)×(1-y) is same as 12-y-x+xy. --Kapteeni Ruoska 07:08, 17 July 2014 (CEST)
The formula
Hmm, is it so that the added up A's have a maximum of 3.00 and added up D's have a maximum of 0.70; meaning that if the sum is reduced to those numbers if the sum otherwise would go over it? --Kapteeni Ruoska 07:18, 17 July 2014 (CEST)