Marketplace

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Revision as of 06:14, 27 March 2014 by Kapteeni Ruoska (talk | contribs) (Change of category from standard -> common)
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Halls Fortifications Miscellaneous Mage Guilds Banned spells
Village Hall Village Hall
(existing)
Fort Fort
Wood
20
Mercury
Ore
20
Sulfur
Crystal
Gem
Gold
5000
Tavern Tavern
 Wood
5
           Gold
500
Mage Guild level 1 Mage Guild level 1
 Wood
5
   Ore
5
       Gold
2000
File:Town Hall large.gif Town Hall
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
2500
Citadel Citadel
Wood
Mercury
Ore
5
Sulfur
Crystal
Gem
Gold
2500
Marketplace Marketplace
 Wood
5
           Gold
500
Mage Guild level 2 Mage Guild level 2
 Wood
5
 Mercury
4
 Ore
5
 Sulfur
4
 Crystal
4
 Gem
4
 Gold
1000
City Hall City Hall
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
5000
Castle Castle
Wood
10
Mercury
Ore
10
Sulfur
Crystal
Gem
Gold
5000
Resource Silo Resource Silo ()
     Ore
5
       Gold
5000
Mage Guild level 3 Mage Guild level 3
 Wood
5
 Mercury
6
 Ore
5
 Sulfur
6
 Crystal
6
 Gem
6
 Gold
1000
Capitol Capitol
Wood
Mercury
Ore
Sulfur
Crystal
Gem
Gold
10000
Blacksmith
Blacksmith
Wood
5
Mercury
Ore
Sulfur
Crystal
Gem
Gold
1000
link={{{smith}}}
link={{{smith}}}
Mage Guild level 4 Mage Guild level 4
 Wood
5
 Mercury
8
 Ore
5
 Sulfur
8
 Crystal
8
 Gem
8
 Gold
1000
Mage Guild level 5 Mage Guild level 5
 Wood
5
 Mercury
10
 Ore
5
 Sulfur
10
 Crystal
10
 Gem
10
 Gold
1000
Total Common Buildings:
 Wood
45
   Ore
40
       Gold
37000 
Total Mage Guild:
 Wood
15
 Mercury
10
 Ore
15
 Sulfur
10
 Crystal
10
 Gem
10
 Gold
4000
 Wood
20
 Mercury
18
 Ore
20
 Sulfur
18
 Crystal
18
 Gem
18
 Gold
5000
 Wood
25
 Mercury
28
 Ore
25
 Sulfur
28
 Crystal
28
 Gem
28
 Gold
6000

Template:Standard building




A place in your town, where you can trade surplus resources for scarce ones.

If you have many marketplaces you get better trades:

Marketplaces Gold->BR Gold->MR BR->Gold BR->BR BR->MR MR->Gold MR->BR MR->MR Buy/Sell Ratio
1 Marketplace 2500->1 5000->1 1->25 10->1 20->1 1->50 5->1 10->1 100 (400/4)
2 Marketplaces 1667->1 3333->1 1->37 7->1 13->1 1->75 3->1 7->1 44.44444... (400/9)
3 Marketplaces 1250->1 2500->1 1->50 5->1 10->1 1->100 3->1 5->1 25 (400/16)
4 Marketplaces 1000->1 2000->1 1->62 4->1 8->1 1->125 2->1 4->1 16 (400/25)
5 Marketplaces 833->1 1667->1 1->75 3->1 7->1 1->150 2->1 3->1 11.11111... (400/36)
6 Marketplaces 714->1 1429->1 1->88 3->1 6->1 1->175 1->1 3->1 8.16327... (400/49)
7 Marketplaces 625->1 1250->1 1->100 3->1 5->1 1->200 1->1 3->1 6.25 (400/64)
8 Marketplaces 556->1 1111->1 1->112 2->1 4->1 1->225 1->1 2->1 4.93827... (400/81)
9+ Marketplaces 500->1 1000->1 1->125 2->1 4->1 1->250 1->1 2->1 4 (400/100)

The operation is always at a loss: selling X amount of resource A for Y amount of resource B, and then doing the reverse operation of trading Y amount resource B back for Z amount of resource A, will always give final result of Z much lesser than the starting X. This roughly follows the following formula: 400 units will be traded back for (n+1)² units, where n is the amount of cities with marketplaces that you own, capped to 9.

You can also give resources to enemies or allies.