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  • Creature specialties apply to both upgraded and unupgraded units. The only exception to this is {{Hn|Catherine|0=}} (in {{sod}}{{-ws}}), who | rowspan=2 | {{town|Tower}} ...
    24 KB (3,052 words) - 20:47, 24 April 2024
  • [-] Fixed defects with Factory units start move and end move animations [-] Returned a Guardhouse requirement to build Archers' Tower and Barrack in Castle town ...
    126 KB (20,764 words) - 14:48, 17 April 2024
  • Tower, you will need to visit a local Keymaster's Tent of the same color. Tower Heroes ...
    274 KB (38,603 words) - 20:43, 7 December 2023
  • ...is help, we were able to make the calculations. We would need at least 125 units of sulfur, mercury, and ore for the rearmament and the long flight. I thoug {{town row|49, 0, 1|teal|Tower|<small>''[[Map Editor - Tricks|(Has Skyship)]]''</small>|nofort=}} ...
    70 KB (11,821 words) - 14:36, 19 June 2024
  • statistics for a few of the combat units. See Section IX on page 24 for the Tower ...
    50 KB (7,819 words) - 20:53, 7 December 2023
  • {{town row|0, 0, 1|tan|Tower|<small>''[[Map Editor - Tricks|(Has Skyship)]]''</small>}} ...with:<br>{{An|Orb of the Firmament}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Orb of the Firmament. ...
    52 KB (9,080 words) - 15:15, 19 June 2024
  • | style="vertical-align: center; text-align: left;" | Tower | style="vertical-align: center; text-align: left;" | tower ...
    648 KB (64,819 words) - 20:39, 7 December 2023
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